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" It's not like your sim is going to adopt a horse or llama behind your back, " XD
Thanks again, helpful advice, & I'll for sure post on here again when it's time to get a new computer end of year or next year, it'll be gaming PC on sale & should be fine, but I might need advice between 2 choices when that time comes 🙂 @puzzlezaddict
(Just adding here; I got bust the dust & dream home decorator last night, seems OK so far, tried a very very cluttered 2 story house with full basement too, with adult, child & 2 toddlers, in a new save game where all 4 towns are untouched -meaning I left their pre-made houses & sims there. On my other save I'd been testing, I had removed every house & sim, made a one lot sim with only alot of furniture & clutter on lot to test with before I build. I like making my own town from scratch.- Anyway, the smoothness of game play wasn't too much different, but I did have a few moments of laggy gameplay with that bigger family; they didn't last too long, only at begginning when 1st loads: 1 was welcome wagon, other was when I load the lot again with nanny still on lot while father is at work as cop. I load again when he's home & she's not there & it didn't do it, don't know if it's issue with nanny or performance issue. It made CPU go up from usual 35 or 50, to 65 or 69 for about a minute, but goes away & runs fine after.)
At least it didn't crash or stay that way, so its fine. Just in case, I'll take that as a hint to stop adding until my new PC..(except for 1 more, I want dine out, hope it's OK 😉 )
@Lightsims8 Dine Out should be fine in general from a performance standpoint. But restaurants have their own issues, and if you get one to work properly, you might see a performance hit from having so many sims on the lot. You might test other situations of many sims on one lot, for example going to a community lot at peak hours and counting the sims as they arrive.
I wouldn't worry about the CPU use spiking the way it did; the only issue is the drop in performance. I'd also suggest turning off dust, as an experiment, just in case your graphics chip is having trouble rendering the dust or the sparkles.
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