Hello there! So I have this problem a while ago. Evertime when the thansgiving is coming my game is craches but now I can't help. I tried everything. Take out the mods file, making a new s...
Hello again! My game is finally working! :eahigh_file: I loaded one of my previous game when my sims who went to the jungle isn't existed and now it's working!!! Thank you for your support and your time! 😳
I tested your save and got the same error when trying to load your lot.
I was able to make it load again with the following steps
Load the save but instead of choosing a Sim that's at home (or on vacation, that didn't seem to help) choose the one that's currently at the gallery. This will load the gallery lot.
Go home with your Sim. The lot should now load
Now the issue with this is, that I tried your save without any cc, which means, all your Sims will be stripped of their cc and the houses as well. I don't know what messed up your game (could be a custom content piece in any of the lot that got stripped when I loaded the game this way) or something else
So, try these steps at first, with your custom content to see if it also solves the issue. If it does, you can keep the cc but do make sure all your mods are updated (if you use any of those).
If it doesn't load still, strip the game of all custom content, then try if it works for you. If it does, start putting back your cc in groups to find out what's causing it. Don't save in between and keep a backup
I also didn't test for very long so there are no guarantees it doesn't come back or other lots aren't affected as well.
I did this. I load a sim from my gallery without cc and still have this issue. I tried to play with a random sim but then I got error code 106. I even deleted the sim who was at vacation and got the error when I played with it. But nothing changed. Except I got a new lastException file. Do you think this can help find the problem?
<?xml version="1.0"?>
<root>
<report>
<version>2</version>
<sessionid>b7007fbee342fa2d5c0d1cf4</sessionid>
<type>desync</type>
<sku>ea.maxis.sims4_64.15.pc</sku>
<createtime>2018-12-09 14:51:43</createtime>
<buildsignature>Local.Unknown.Unknown.1.47.49.1020-1.200.000.373.Release</buildsignature>
<categoryid>__init__.py:197</categoryid>
<desyncid>b7007fbee342fa2d5c0d1cf4</desyncid>
<systemconfig/>
<screenshot/>
<desyncdata>Exception raised while processing zone spin up sequence: 'temple_Gate_MysticalArchway' object has no attribute 'get_single_portal_locations' (AttributeError: 'temple_Gate_MysticalArchway' object has no attribute 'get_single_portal_locations')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 113, in wrapped
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 109, in finally_wrap
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 157, in wrapper
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 175, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 356, in c_api_client_connect
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 547, in do_zone_spin_up
File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 1299, in update
File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 407, in on_enter
File "T:\InGame\Gameplay\Scripts\Server\temple\temple_zone_director.py", line 135, in on_cleanup_zone_objects
File "T:\InGame\Gameplay\Scripts\Server\temple\temple_zone_director.py", line 275, in _setup_gates
File "T:\InGame\Gameplay\Scripts\Server\objects\doors\door.py", line 51, in get_door_positions
File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 197, in __getattr__
AttributeError: 'temple_Gate_MysticalArchway' object has no attribute 'get_single_portal_locations'
rtim=0</desyncdata>
</report>
<report>
<version>2</version>
<sessionid>b7007fbee342fa2d5c0d1cf4</sessionid>
<type>desync</type>
<sku>ea.maxis.sims4_64.15.pc</sku>
<createtime>2018-12-09 14:52:20</createtime>
<buildsignature>Local.Unknown.Unknown.1.47.49.1020-1.200.000.373.Release</buildsignature>
<categoryid>resolver.py:828</categoryid>
<desyncid>b7007fbee342fa2d5c0d1cf4</desyncid>
<systemconfig/>
<screenshot/>
<desyncdata>Exception raised while processing zone spin up sequence: Trying to use SingleObjectResolver with something that is not an Object: ParticipantType.Actor (ValueError: Trying to use SingleObjectResolver with something that is not an Object: ParticipantType.Actor)
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 113, in wrapped
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 109, in finally_wrap
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 157, in wrapper
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 175, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 356, in c_api_client_connect
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 547, in do_zone_spin_up
File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 1299, in update
File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 847, in on_enter
File "T:\InGame\Gameplay\Scripts\Server\world\travel_group_manager.py", line 252, in return_objects_left_in_destination_world
File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 191, in create_object
File "T:\InGame\Gameplay\Scripts\Server\world\travel_group_manager.py", line 246, in post_create_old_object
File "T:\InGame\Gameplay\Scripts\Server\build_buy.py", line 443, in move_object_to_household_inventory
File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 124, in wrapped_method
File "T:\InGame\Gameplay\Scripts\Server\objects\components\tooltip_component.py", line 376, in on_hovertip_requested
File "T:\InGame\Gameplay\Scripts\Server\objects\components\tooltip_component.py", line 413, in update_object_tooltip
File "T:\InGame\Gameplay\Scripts\Server\objects\components\tooltip_component.py", line 502, in _ui_metadata_gen
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\localization_tokens.py", line 429, in get_tokens
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\localization_tokens.py", line 429, in <genexpr>
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\localization_tokens.py", line 305, in _get_token
File "T:\InGame\Gameplay\Scripts\Server\tunable_utils\tunable_object_generator.py", line 31, in get_objects
File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 828, in get_participants
ValueError: Trying to use SingleObjectResolver with something that is not an Object: ParticipantType.Actor
rtim=0</desyncdata>
</report>
<report>
<version>2</version>
<sessionid>b7007fbee342fa2d5c0d1cf4</sessionid>
<type>desync</type>
<sku>ea.maxis.sims4_64.15.pc</sku>
<createtime>2018-12-09 14:54:16</createtime>
<buildsignature>Local.Unknown.Unknown.1.47.49.1020-1.200.000.373.Release</buildsignature>
<categoryid>__init__.py:197</categoryid>
<desyncid>b7007fbee342fa2d5c0d1cf4</desyncid>
<systemconfig/>
<screenshot/>
<desyncdata>Exception raised while processing zone spin up sequence: 'temple_Gate_MysticalArchway' object has no attribute 'get_single_portal_locations' (AttributeError: 'temple_Gate_MysticalArchway' object has no attribute 'get_single_portal_locations')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 113, in wrapped
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 109, in finally_wrap
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 157, in wrapper
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 175, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 356, in c_api_client_connect
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 547, in do_zone_spin_up
File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 1299, in update
File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 407, in on_enter
File "T:\InGame\Gameplay\Scripts\Server\temple\temple_zone_director.py", line 135, in on_cleanup_zone_objects
File "T:\InGame\Gameplay\Scripts\Server\temple\temple_zone_director.py", line 275, in _setup_gates
File "T:\InGame\Gameplay\Scripts\Server\objects\doors\door.py", line 51, in get_door_positions
File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 197, in __getattr__
AttributeError: 'temple_Gate_MysticalArchway' object has no attribute 'get_single_portal_locations'
rtim=0</desyncdata>
</report>
<report>
<version>2</version>
<sessionid>b7007fbee342fa2d5c0d1cf4</sessionid>
<type>desync</type>
<sku>ea.maxis.sims4_64.15.pc</sku>
<createtime>2018-12-09 14:56:17</createtime>
<buildsignature>Local.Unknown.Unknown.1.47.49.1020-1.200.000.373.Release</buildsignature>
<categoryid>indexed_manager.py:148</categoryid>
<desyncid>b7007fbee342fa2d5c0d1cf4</desyncid>
<systemconfig/>
<screenshot/>
<desyncdata>Exception raised while processing zone spin up sequence: ID collision detected. ID:137087562373399228, New Object:AdventureGear_Machete:0x01e70869626402bc, Existing Object:AdventureGear_Machete:0x01e70869626402bc (ObjectIDError: ID collision detected. ID:137087562373399228, New Object:AdventureGear_Machete:0x01e70869626402bc, Existing Object:AdventureGear_Machete:0x01e70869626402bc)
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 113, in wrapped
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 109, in finally_wrap
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 157, in wrapper
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 175, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 356, in c_api_client_connect
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 547, in do_zone_spin_up
File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 1299, in update
File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 847, in on_enter
File "T:\InGame\Gameplay\Scripts\Server\world\travel_group_manager.py", line 252, in return_objects_left_in_destination_world
File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 183, in create_object
File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 505, in add
File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 148, in add
indexed_manager.ObjectIDError: ID collision detected. ID:137087562373399228, New Object:AdventureGear_Machete:0x01e70869626402bc, Existing Object:AdventureGear_Machete:0x01e70869626402bc
rtim=0</desyncdata>
</report>
</root>
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