Forum Discussion

Sarafina128's avatar
4 years ago

Toddler will not age up

 
 

So I use mods (my script mods are mc command center, slice of life and wonderful whims) and up until last week everything was working fine. I forced my adult female sim to get pregnant using mc command center and all seemed well until I realized my toddler was not aging on her own. I used the cake and each time she glitched and I got a "last exception" notice each time. In the past week I have tried everything to fix the glitch. I have deleted the mods, just turned off the mods, deleted a few at a time to see what could be wrong, and nothing works. I used the exception tool and they could not recognize the file.

I've tried going to a save prior to forcing my sim to get pregnant and I cannot find one. It is either one shortly after I did or a save with another household all the way back in August. Please help!! This is a fourth generation of a challenge and I would hate to lose all of the work I put in. 

9 Replies

  • Spoiler
    <?xml version="1.0" ?><root>
    <report><version>2</version><sessionid>978d64ee75fff1ac6191537a</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2021-11-14 13:40:47</createtime><buildsignature>Local.Unknown.Unknown.1.81.72.1030-1.200.000.533.Release</buildsignature><categoryid>constraints.py:5319</categoryid><desyncid>978d64ee75fff1ac6191537a</desyncid><systemconfig/><screenshot/><desyncdata>[cjiang] Error invoking TunableTeleportLiabilityWrapper.TeleportLiability (AttributeError: 'NoneType' object has no attribute 'world_routing_surface')&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 209, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 485, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 115, in push_continuation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6654, in push_tunable_continuation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 236, in test_and_execute&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 224, in execute&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 212, in execute_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1344, in append&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4221, in on_added_to_queue&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 7090, in on_added_to_queue&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 525, in __call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\teleport_liability.py", line 85, in __init__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 4167, in constraint_intersection&#13;&#10; File "interactions\constraints.py", line 5319, in interactions.constraints.ObjectJigConstraint.create_concrete_version&#13;&#10;AttributeError: 'NoneType' object has no attribute 'world_routing_surface'rtim=0&#13;&#10;Client Session Time: 27.54&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 10,5,106,49298&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 10 10.0.19042 GPU: Intel(R) UHD Graphics igdumdim64.dll 27.20.100.9365, GUID: D7B78E66-C916-11CF-0D57-1829BCC2D635&#13; &#10;</desyncdata></report>
    <report><version>2</version><sessionid>978d64ee75fff1ac6191537a</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2021-11-14 13:40:47</createtime><buildsignature>Local.Unknown.Unknown.1.81.72.1030-1.200.000.533.Release</buildsignature><categoryid>interaction.py:4167</categoryid><desyncid>978d64ee75fff1ac6191537a</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'world_routing_surface')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 888, in _head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1344, in append&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4221, in on_added_to_queue&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 7090, in on_added_to_queue&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 523, in __call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\teleport_liability.py", line 85, in __init__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 4167, in constraint_intersection&#13;&#10; File "interactions\constraints.py", line 5319, in interactions.constraints.ObjectJigConstraint.create_concrete_version&#13;&#10;AttributeError: 'NoneType' object has no attribute 'world_routing_surface'&#13;&#10;&#13;&#10;During handling of the above exception, another exception occurred:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 115, in push_continuation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6654, in push_tunable_continuation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 236, in test_and_execute&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 224, in execute&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 212, in execute_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1361, in append&#13;&#10; File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 130, in __exit__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 895, in _head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 979, in _get_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 340, in get_next_unblocked_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2921, in get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2877, in _generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1483, in compute_transition_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1530, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3427, in _build_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3218, in _build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3280, in _build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2736, in get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2794, in _get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2170, in _get_constraint_for_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 4167, in constraint_intersection&#13;&#10; File "interactions\constraints.py", line 5319, in interactions.constraints.ObjectJigConstraint.create_concrete_versionAttributeError: 'NoneType' object has no attribute 'world_routing_surface'rtim=0&#13;&#10;Client Session Time: 27.54&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 10,5,106,49298&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 10 10.0.19042 GPU: Intel(R) UHD Graphics igdumdim64.dll 27.20.100.9365, GUID: D7B78E66-C916-11CF-0D57-1829BCC2D635&#13; &#10;</desyncdata></report>
    </root>

    Edit By Crinrict: Added Spoiler Tags

  • crinrict's avatar
    crinrict
    Hero+
    4 years ago
    @Sarafina128 That LE still says you're game is modded. Do you have one when it happens on an unmodded game ?
  • Spoiler
    <?xml version="1.0" ?><root>
    <report><version>2</version><sessionid>f77990f90cdb13306198f5d6</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2021-11-20 08:35:25</createtime><buildsignature>Local.Unknown.Unknown.1.81.72.1030-1.200.000.533.Release</buildsignature><categoryid>constraints.py:5319</categoryid><desyncid>f77990f90cdb13306198f5d6</desyncid><systemconfig/><screenshot/><desyncdata>[cjiang] Error invoking TunableTeleportLiabilityWrapper.TeleportLiability (AttributeError: 'NoneType' object has no attribute 'world_routing_surface')&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 209, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 485, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 115, in push_continuation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6654, in push_tunable_continuation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 236, in test_and_execute&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 224, in execute&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 212, in execute_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1344, in append&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4221, in on_added_to_queue&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 7090, in on_added_to_queue&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 525, in __call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\teleport_liability.py", line 85, in __init__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 4167, in constraint_intersection&#13;&#10; File "interactions\constraints.py", line 5319, in interactions.constraints.ObjectJigConstraint.create_concrete_version&#13;&#10;AttributeError: 'NoneType' object has no attribute 'world_routing_surface'rtim=0&#13;&#10;Client Session Time: 25.46&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 10,5,106,49298&#13; &#10;Modded: False&#13; &#10;SystemInfo: Windows 10 10.0.19042 GPU: Intel(R) UHD Graphics igdumdim64.dll 27.20.100.9365, GUID: D7B78E66-C916-11CF-0D57-1829BCC2D635&#13; &#10;</desyncdata></report>
    <report><version>2</version><sessionid>f77990f90cdb13306198f5d6</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2021-11-20 08:35:25</createtime><buildsignature>Local.Unknown.Unknown.1.81.72.1030-1.200.000.533.Release</buildsignature><categoryid>interaction.py:4167</categoryid><desyncid>f77990f90cdb13306198f5d6</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'world_routing_surface')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 888, in _head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1344, in append&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4221, in on_added_to_queue&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 7090, in on_added_to_queue&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 523, in __call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\teleport_liability.py", line 85, in __init__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 4167, in constraint_intersection&#13;&#10; File "interactions\constraints.py", line 5319, in interactions.constraints.ObjectJigConstraint.create_concrete_version&#13;&#10;AttributeError: 'NoneType' object has no attribute 'world_routing_surface'&#13;&#10;&#13;&#10;During handling of the above exception, another exception occurred:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 115, in push_continuation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6654, in push_tunable_continuation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 236, in test_and_execute&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 224, in execute&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 212, in execute_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1361, in append&#13;&#10; File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 130, in __exit__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 895, in _head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 979, in _get_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 340, in get_next_unblocked_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2921, in get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2877, in _generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1483, in compute_transition_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1530, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3427, in _build_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3218, in _build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3280, in _build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2736, in get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2794, in _get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2170, in _get_constraint_for_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 4167, in constraint_intersection&#13;&#10; File "interactions\constraints.py", line 5319, in interactions.constraints.ObjectJigConstraint.create_concrete_versionAttributeError: 'NoneType' object has no attribute 'world_routing_surface'rtim=0&#13;&#10;Client Session Time: 25.46&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 10,5,106,49298&#13; &#10;Modded: False&#13; &#10;SystemInfo: Windows 10 10.0.19042 GPU: Intel(R) UHD Graphics igdumdim64.dll 27.20.100.9365, GUID: D7B78E66-C916-11CF-0D57-1829BCC2D635&#13; &#10;</desyncdata></report>
    </root>

    Edit By Crinrict: Added Spoiler Tags

  • @crinrict I tried that and it did not work. They went to the backyard and everything. In the end I forced the child to age up in full edit mode but I hope this will not continue to be a problem for other sims who need to age up. Please let me know if have any other solutions.
  • crinrict's avatar
    crinrict
    Hero+
    4 years ago
    @Sarafina128 Did you also get an error when they didn't age on their own ? Did you get a message that they should age ?
  • No, I do not get any errors like that since I have turned off the mods. She just glitches but does not age up. She also does not age up naturally and her birthday just moves up a day on the calandar. 

    Also I noticed when I aged her up manually for some reason her birthday is 6 days away as opposed to 13. All just w mess. 

  • crinrict's avatar
    crinrict
    Hero+
    4 years ago
    @Sarafina128 Do you still have a save before you aged her up through CAS ? If so, would you mind sending it to me ?

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