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Anonymous
4 years ago"LeGardePourpre;c-18096895" wrote:
It's not a matter of "good" or "bad" engine, it's more about the amount of efforts in order to do something which doesn't exist (5, 10 or 15 years of development).
For example the packs could be longer to develop with UE. In particular Maxis have no experience with it, it's a start from scratch.
I do think using Unreal Engine will improve efficiency, especially with asset creation and animations.
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