Forum Discussion
79 Replies
- pacer19653 years agoSeasoned AceYes I agree it needs an open world. I loved the open world in sims 3
- TheDrunkenSimmer3 years agoSeasoned HotshotThis is the one make-or-break component for me. If it's not open world, I will not be buying it. I have invested too much money into sims4 to switch to another generation that would basically offer the same thing. Open world is the only thing that will sway me to buy it, hence why I am looking forward very much to paralives. The fact that project rene (why the weird name?) hasn't confirmed whether it will be/won't be, that I have seen anyway, makes me very concerned that it will not be open world. I know they are in early stages but so are paralives. Paralives is very open about where they are at in the process and their confirmed features which open world is. The main thing that sims 5 has been confirming and pushing is the multiplayer component which the majority of their players have said they really don't want. I have read that it is optional, thank god for that, because I don't want the multiplayer component in my game.
- DeniseNJazzy3 years agoRising Veteran
"lovemy4s;c-18236572" wrote:
This is the one make-or-break component for me. If it's not open world, I will not be buying it. I have invested too much money into sims4 to switch to another generation that would basically offer the same thing. Open world is the only thing that will sway me to buy it, hence why I am looking forward very much to paralives. The fact that project rene (why the weird name?) hasn't confirmed whether it will be/won't be, that I have seen anyway, makes me very concerned that it will not be open world. I know they are in early stages but so are paralives. Paralives is very open about where they are at in the process and their confirmed features which open world is. The main thing that sims 5 has been confirming and pushing is the multiplayer component which the majority of their players have said they really don't want. I have read that it is optional, thank god for that, because I don't want the multiplayer component in my game.
^ This ^ The whole sum of this statement sums up the whole of how I feel. Priceless! and Thank you! for taking my thoughts/feelings about purchasing Sims 5, and Para lives, and putting it into words. I cannot fathom investing another dime into a brand new iteration that doesn't advance further that what we currently have. We have advanced too far in the gaming world to have Open World at the start/base of Sims 5. Anything less shows me that EA cares zero for what we as players have expressed wanting and needing. - unicornpiggiez3 years agoSeasoned VeteranExactly! I’m still astounded at the fact that they keep trying to shove multiplayer in, even though that’s what killed SimCity and held back the Sims 4 during development, and even now. Meanwhile, they totally ignore open world, a feature that was a huge and treasured part of past iterations.
If they can’t implement a feature they had over a decade ago, to a new game utilizing better technology, that’s honestly kind of embarrassing for them. - Eh, I didn't like the wasted time traveling from one end of the city to the other. I would be happy with open neighbourhoods, so you can walk from the gym to a cafe next door without a loading screen. If it is more open world I hope they can balance the length of a day and the travel time better.
- Lonewolf10443 years agoSeasoned AceOpen World and Open Neighborhoods are the same and the difference is one is on a smaller scale, however I will take any of them. :)
- Horrorgirl63 years agoSeasoned Ace
"Goldmoldar;c-18237557" wrote:
Open World and Open Neighborhoods are the same and the difference is one is on a smaller scale, however I will take any of them. :)
I will even take open neighborhoods. - 11a4d9d88dcc7bea3 years agoNew VeteranOpen Neighborhoods would be acceptable. Either way, I hope you can travel between worlds like in TS4. It would make it a viable option to have hotel lots in another expansion. That way you can rent a room if your business in the other world/ neighborhood is not over in a day, and you want to sleep. With Sims 4 and needing to go to a loading screen ever time you switch lots, it would kind of be a waste. And in TS3 you couldn't travel between worlds without mods. I don't use rentable lots in non-vacation only worlds for this reason. But an open world, or open neighborhood, with the ability to travel between them, would make sense.
It would also be possible to do smaller, neighborhood sized worlds. As long as players could build custom worlds, and use larger ones if their systems can handle it. I am very tired of TS4 with its shells and fake stuff all over. I think create a world, to some extent, is a requirement.
I'd like if it was incorporated into the game more than TS3's was, and easier to use. But even if it's a separate program with difficult to understand graphics tools, it won't be long before cc creators begin using it and sharing their creations. - ChadSims23 years agoSeasoned RookieI'd be happy with open world or open neighborhood but bigger neighborhoods than Sims 4 at least 10 lots per neighborhood so your Sim can freely visit neighbors or stores in the neighborhood. Imagine being able to go door to door with your child Sim trick or treating or a neighbor outside washing their car they owe me this after Sims 4 that to me is immersive gameplay.
- OkayLazySim3 years agoSeasoned AdventurerDefinitely some form of open environment, whether its contained to a neighborhood or allows for the entire world.
I just don't want that many loading screens, it disturbs immersion and game flow. and while the maps are helpful, I think maps should be integrated differently, more like a pop up in game where sims can pick a location - and also have those maps be a more detailed representation
Generally, I want more immersion for how Sims move within a world and between neighborhoods. Like even if there are loading screens between neighborhoods, you should a least be able to hove over there with your mouse to click on it and also include the transportation into the design. Like Sims will walk, take a bike, ride a car (!!) or take a subway. the option to 'teleport' could still exist, but I like that kind of realness and I also would want my sim to explore more from their surroundings.
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