Forum Discussion
4 years ago
"CarpeNocheSims;c-18185174" wrote:
I'm not interested in either of these.
The first one, Paralives, has been "rumored" for a very long time. It's gotten for me to the point where they either need to "poo" or get off the pot. I have been thinking for a long time that it's a scam to get Patreon money. Sorry but that's how I feel.
Games take a long time to make. Most AAA games aren't even announced to the public until years into their development cycle, creating a false impression they got made very quickly. Indie games have to announce sooner to get funding. There are reasons to be wary of Paralives but it's not a scam.
"CarpeNocheSims;c-18185174" wrote:
The second one, by this Humble character who had something to do with Second Life? HARD PASS. I have ZERO desire to play anything that even remotely looks like Second Life and I don't see him creating anything different.
Why don't you see him creating anything different? You don't even appear to know who he is, and yet use such confidence about whether he can create something that looks "different" from SecondLife.
Rod Humble didn't create SecondLife. SL had already been running for over a decade when he took over as CEO. He just managed it for a few years from like 2014-2017 (ish? I'm not gonna google right now). It certainly adds to his resume for certain aspects of life sim games, but there's not much about it that would reflect on his design sensibilities, since he didn't design the game. He just successfully managed it for a while.
"CarpeNocheSims;c-18185174" wrote:
I wish I could get TS3 to play on my computer. My beast is too advanced for it or something. I also have zero interest in an online TS5. So, TS4 is the end of the road for me and I'm very salty about that possibility.
If you think TS3 looks interesting at all, I'd say that's a reason for you to at least not dismiss Paradox Tectonic's game out of hand. TS3 is the best example we have of Rod Humble's life sim design priorities, after all. Rod Humble did create The Sims 3, and managed it for its entire run.
It seems weird to pick now, of all times, to be salty about the future of life sim games, when the upcoming market is bigger and more varied than the genre has ever seen.
IDK, you just seemed predisposed to believe the worst about stuff that doesn't even exist yet. TS4 is already "online" and people don't seem to mind, and we don't know that TS5 online features will be any more or less invasive. Paralives is a passion project by hardcore Sims fans who really want to make a game they love. And Tectonic's game is being led by industry veterans with an unprecedented amount of freedom. To decide this early that they will all be failures feels intentionally pessimistic for no reason.