Forum Discussion
ck213
3 years agoLegend
I am getting really excited for Life By You.
I actually heard Rod Humble say Emergent Gameplay.
That remains to be seen, but that's the enjoyable part of simming for me when something emerges out of these many interacting systems that is surprising and fun and you just roll with it. It's really boring when you decide to do something that's general game play and you do exactly that, and it's nearly the same experience every time.
I always craft my game to my liking with mods. With LBY, it will be easier for me to do it myself.
And I really miss the open world and create-a-style, but not enough to have TS3 and TS4 on my computer, so I went with the newer experience.
The real conversation system interests me, but it would have to be as they say, not the same exact conversation every time, and it must be driven by traits, moods, relationships and goals.
What I am currently concerned about is the lack of any coherent art style. It looks like the game is cobble together using different sources/build tools, or what have you, that bring their own look to the game so far and it doesn't look good. It's all realistic looking, but not in a unifying way.
I actually heard Rod Humble say Emergent Gameplay.
That remains to be seen, but that's the enjoyable part of simming for me when something emerges out of these many interacting systems that is surprising and fun and you just roll with it. It's really boring when you decide to do something that's general game play and you do exactly that, and it's nearly the same experience every time.
I always craft my game to my liking with mods. With LBY, it will be easier for me to do it myself.
And I really miss the open world and create-a-style, but not enough to have TS3 and TS4 on my computer, so I went with the newer experience.
The real conversation system interests me, but it would have to be as they say, not the same exact conversation every time, and it must be driven by traits, moods, relationships and goals.
What I am currently concerned about is the lack of any coherent art style. It looks like the game is cobble together using different sources/build tools, or what have you, that bring their own look to the game so far and it doesn't look good. It's all realistic looking, but not in a unifying way.