Forum Discussion
5 years ago
I think for developing a game it would make animating much easier to do. So I wouldn't mind it for that.
For in game it mainly works for MMO and I don't think it would work well for the main series, but do really well for the Urbz sequel game.
I know one former employee of Gaiaonline talked about it with Everquest II.
https://www.youtube.com/watch?v=vG6GK6Oo58c
This is the motion capture which I think would work well for the main series and how many movies and some games are made now:
https://www.youtube.com/watch?v=8136CxSh5Ps
Motion capture does bring a more human quality to games. There are so many details that the human face makes that years of animation will never capture completely.
For in game it mainly works for MMO and I don't think it would work well for the main series, but do really well for the Urbz sequel game.
I know one former employee of Gaiaonline talked about it with Everquest II.
https://www.youtube.com/watch?v=vG6GK6Oo58c
This is the motion capture which I think would work well for the main series and how many movies and some games are made now:
https://www.youtube.com/watch?v=8136CxSh5Ps
Motion capture does bring a more human quality to games. There are so many details that the human face makes that years of animation will never capture completely.
About The Sims Franchise Discussion
Discuss The Sims Medieval, the original The Sims, and speculate on the future of the franchise, including Project Rene.
1,015 PostsLatest Activity: 7 hours agoRelated Posts
Recent Discussions
- 15 hours ago
- 18 hours ago