Forum Discussion
4 years ago
I dislike both, :p but TS3's store did it better. Something new every month, something free often, sales and deep discounts, and often people could get free content if they watched enough ads to gain points. Don't even have to be at the pc to let an ad play.
Often Maxis would sell the one item someone wanted instead of the entire world or set or content which might be considered pricey but Kits don't offer that option. I know I got a few things (that one item) without having to spend the $20 Simoleans for an entire set etc.
Much more diverse worlds to offer, much more diverse attire of different peoples sold in sets, loved those, much more architecture to get, and much more furniture styles. And gifting, don't forget gifting. To and from others, sometimes total strangers gave me stuff (thank you) and sometimes I gifted other players just because it was on their wish lists. Easy way to gift others. Easy install of content, and just copy and keep forever in case we switched pcs and didn't want to download again, without having to use the internet again.
Yes, it was pricey but it expanded the base game most of the time and kits don't expand the base game. If they want to put worlds in kits for $5.00, ok that's a deal but they aren't going to do that. But I literally was against the store for several years until I needed and wanted new content and saw much of it was offered for free or on sale eventually. Just about any style of play and or period of time, and or ethnicity a player could imagine. That team worked their fingers to the bone to bring great stuff to the game. And don't forget much of the content offered gameplay not just decor etc. and CAS assets. I didn't see the gamechanger's video but I have to say TS3's Store.
Often Maxis would sell the one item someone wanted instead of the entire world or set or content which might be considered pricey but Kits don't offer that option. I know I got a few things (that one item) without having to spend the $20 Simoleans for an entire set etc.
Much more diverse worlds to offer, much more diverse attire of different peoples sold in sets, loved those, much more architecture to get, and much more furniture styles. And gifting, don't forget gifting. To and from others, sometimes total strangers gave me stuff (thank you) and sometimes I gifted other players just because it was on their wish lists. Easy way to gift others. Easy install of content, and just copy and keep forever in case we switched pcs and didn't want to download again, without having to use the internet again.
Yes, it was pricey but it expanded the base game most of the time and kits don't expand the base game. If they want to put worlds in kits for $5.00, ok that's a deal but they aren't going to do that. But I literally was against the store for several years until I needed and wanted new content and saw much of it was offered for free or on sale eventually. Just about any style of play and or period of time, and or ethnicity a player could imagine. That team worked their fingers to the bone to bring great stuff to the game. And don't forget much of the content offered gameplay not just decor etc. and CAS assets. I didn't see the gamechanger's video but I have to say TS3's Store.
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Discuss The Sims Medieval, the original The Sims, and speculate on the future of the franchise, including Project Rene.
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