Forum Discussion
Suggestion:
To avoid decision errors such as dishwashing in the bathroom, there should be an automatic categorization of rooms such as bathroom, kitchen, dining room, bedroom, etc. but players should also be able to manually change the category. For example, the user can check both dining and kitchen on the room category so that it will be the priority to be used when eating and dishwashing but the player can also choose where to eat and multitask just like in The Sims 4.
The automatic categorization of the room will be based on the item placed in the room. For example, if there is a fridge and stove, it will be considered a kitchen room, TV and couch for living room, toilet and shower for bathroom, etc. The initial category of the room will be others/undetermined since there is no item yet and if it cannot be easily determined what room it is (especially for those who don't create rooms).
Decision making example:
If there is a room categorized with Kitchen, sim will use the sink in the room. If not, it will use the closest sink.
If there are two or more rooms with Kitchen category, the sim will use the nearest Kitchen with a sink.
- SuperNTG3 years agoSeasoned Adventurer@Quijac01 I feel that this would be a good step in making the Sims have more intelligence. We do not need AI as much as the characters understanding how to use the toilet, play games when meter is low, shower, look for jobs and friends, just live their life based on what is important to them. They do not have to be super intelligent. Just enough so that they do not pee on the floor when their bladder is full. lol
- ja4203 years agoSeasoned Veteran
I love the live-in business mod from LittleMsSam, and I'd love to see this as an option for base game at launch. I think it would be great to have a business like being a baker, for example, and be able to live at the business in the apartment upstairs, or maybe a doctor with an office downstairs and an apartment upstairs.
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