Forum Discussion
10 years ago
What is play by post?
I haven't noticed any differences in stories made with different games. Now, I do have opinions on the Sims 2 community after years of being targeted by them, but obviously I'm biased by my experiences there.
I remember when I ventured beyond Boolprop and found the LJ and Blogger stories I wondered if I could hang with them, coming from the land of challenge stories and all. Turned out I could. ;)
@CathyTea said that Surreal Darkness was all experimental and that could be part of why people won't give it a chance, but I don't think of it that way. I just thought it was fun to personalize the darkness of Midnight Hollow that everyone was complaining about, and then I got attached to the darkness and the narrator and kept writing their story because I liked it. Nothing more, nothing less.
Speaking of Surreal Darkness - how does the game influence your work?
Like Surreal Darkness does not have actual pictured Sims, but the landscapes and lore of the game still shape the story. I don't know what the story would be without the edges of the Sims 4 maps, for instance.
I haven't noticed any differences in stories made with different games. Now, I do have opinions on the Sims 2 community after years of being targeted by them, but obviously I'm biased by my experiences there.
I remember when I ventured beyond Boolprop and found the LJ and Blogger stories I wondered if I could hang with them, coming from the land of challenge stories and all. Turned out I could. ;)
@CathyTea said that Surreal Darkness was all experimental and that could be part of why people won't give it a chance, but I don't think of it that way. I just thought it was fun to personalize the darkness of Midnight Hollow that everyone was complaining about, and then I got attached to the darkness and the narrator and kept writing their story because I liked it. Nothing more, nothing less.
Speaking of Surreal Darkness - how does the game influence your work?
Like Surreal Darkness does not have actual pictured Sims, but the landscapes and lore of the game still shape the story. I don't know what the story would be without the edges of the Sims 4 maps, for instance.
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