Forum Discussion
livinasimminlife
10 years agoLegend
What kind of relationship (or whatever you want to call it) is there between the text and pictures in your Sims stories? And yes, you can answer this even if there is no text or no pics in your story as well. That's a relationship too.
To answer your question @RipuAncestor ...
When I first started out, I just took screenshots and then wrote whatever worked and fit after the gameplay element. Now, I have an idea in mind when I go into my game. Sometimes I have to stage things - place certain characters together in a room or situation, dress them a certain way, modify the appearance of a building/room, use certain poses. Typically, I then press play after I've gotten all those things set up and let things happen as they will. This adds a randomness to my story. Then I typically pick my first photo and start writing the story. Sometimes the other screenshots assist in the writing, giving me cues as to things to include in the text, and other times, I just write and fill in the screenshots as needed. I generally have a loose outline when I go into my games, but I love just letting the game tell the story and figuring out how to include that in my idea.
@CitizenErased14 I like how you use wordless chapters to provide detail for flashback and back stories. This is a neat concept. I haven't been brave enough to try it yet in my story.
To everyone: Out of curiosity, do you use a lot of mods, poses, and/or cc in your stories (i.e. a combination, only 1, or none)? How do they affect your stories and your gameplay? Is it important to your storytelling, or could you tell your stories without them? Why do you use it?
To answer your question @RipuAncestor ...
When I first started out, I just took screenshots and then wrote whatever worked and fit after the gameplay element. Now, I have an idea in mind when I go into my game. Sometimes I have to stage things - place certain characters together in a room or situation, dress them a certain way, modify the appearance of a building/room, use certain poses. Typically, I then press play after I've gotten all those things set up and let things happen as they will. This adds a randomness to my story. Then I typically pick my first photo and start writing the story. Sometimes the other screenshots assist in the writing, giving me cues as to things to include in the text, and other times, I just write and fill in the screenshots as needed. I generally have a loose outline when I go into my games, but I love just letting the game tell the story and figuring out how to include that in my idea.
@CitizenErased14 I like how you use wordless chapters to provide detail for flashback and back stories. This is a neat concept. I haven't been brave enough to try it yet in my story.
To everyone: Out of curiosity, do you use a lot of mods, poses, and/or cc in your stories (i.e. a combination, only 1, or none)? How do they affect your stories and your gameplay? Is it important to your storytelling, or could you tell your stories without them? Why do you use it?
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