Forum Discussion
6 years ago
"simmerLella;c-17111830" wrote:"EnjoyfulSimmer;c-17110461" wrote:"aprilrose;c-17109825" wrote:"EnjoyfulSimmer;d-960556" wrote:
I think that so far, the sims games have failed to be proper life simulations at all. And if Sims 5 is more of the same, what is the incentive to shell out the money for it? After I have already invested literally hundreds of dollars on Sims 4 and if you combine Sims 1,2,3 and 4 over the years thats well over $1000 of content just to be able to do the same stunted imaginary play in each new game.
I need more for Sims 5 in order for me to actually buy it, because im not buying a 5th title for the same tired and rehashed experience. There is honestly no reason to even create a new title , if you're not going to innovate and expand to new heights you've never before reached. Us original simmers are getting older now. Sims 5 should be a new sims experience.Allow us to have more openness and more gameplay abilities than we ever had before.
I definitely agree. I'm not saying the game has to be 100% reflective of real life but I'd like touches of real like like being able to select bridesmaids/made of honor or groomsmen/best man for weddings. Or being able to shop at a grocery store, then go to the cafe and buy new clothes at the boutique that's on the same lot and they actually work independently from each other. More involvement with pregnancy and newborns. Stuff like that is what I'd like to see as far as realism.
I'm a part of the original simmers group and I just feel like it's time we got more realistic gameplay.
I agree. I think shopping for clothes should make a huge return in The Sims 5. Going shopping for clothing would add so much more of a personalized feeling. -
And it would make sense to have in the base game the option to control and play as only 1 member of a household and have the other roommates or household members to be intelligent NPC's. NPC's that can be made non-NPC at the players will and control, but NPC's if we wish.
And apartments should really not wait on an expansion, that is a basic real life type of home.Should be available in base game and the player should be allowed to build one with "Apartment" being a lot type.
And I definitely am on the same page about the community lots working independently and being more useful.
I agree with everything. At first I didn't understand if this was only about technological advancements or more weirdness like, "we've done university, so TS4 doesn't need it." I'm only okay with the first part. :) We obviously need to bring back awesome and actually BETTER, more ADVANCED things from the past, as well; TS2 memories, open world but better, etc.
I wanted to specifically reply about apartments. Especially in our current culture/economy, but somewhat for a while before that, apartments are the REAL starter homes. A YA Sim buying a 16k semi-small house (hard to find) doesn't seem like the common/best starter option to me, and could be a foreign concept to the younger players of TS5. It'll be beyond time.
Apartments being base game will make more sense, because they should be a MUCH more common choice for YAs moving out and even new CAS families. Apartments should be be plentiful and integrated better and more fully into the game. TS2 apartments were great, but still not fully integrated or plentiful in most hoods (I mean building/editing my own is slow but what I prefer, so even when they exist, it's less).
Also, apartments aren't just city/tall buildings. TS4 and TS3 pose problems by leaning that way. (I can't build a small town apartment in TS3 or I'll bork pizza delivery and that makes me sad. I won't plop a city shell into a TOWN to save pizza.) The TS4 issues are obvious.
20k starter homes aren't actually a thing in real life :D so I'm with you on that.
And we should be able just have a lot type and create whatever kind we want.