Forum Discussion
6 years ago
"@invisiblgirl;c-17114296" wrote:"EnjoyfulSimmer;c-17112564" wrote:
Okay, so here's something. Just because you have no desire to see sims swim, or work, or do anything at all, does not mean that is acceptable for the next player. For me, its absolutely crucial. What each player desires and considers of importance will be different. However, the thing is, it's 2019. Rabbit holes should be OPTIONAL . NOT mandatory. And I stand firm by that.
Optional or not, building an active experience takes more programming than building a rabbit hole, which means that something else has to be curtailed (or the game would be too expensive to sell - even those of us who can afford it might balk at the price, if only because S4 was such a disaster when it was first released.)
I'd rather they focus on the Sims themselves - there are loads of games in which you can manage hotels and drive cars, but only one game in which you can direct and nurture simulated life from birth to death and generations beyond. In virtual reality, you're experiencing the game from a first-person context, whereas the Sims was intended more as a third-person context. (One poster has a great quote from Will Wright to that effect - the idea was not for the player to be Frodo, but to be his director.) There are times when I see my Sims as virtual pets, others when they're more like a science experiment (hmm - what will happen if I do this to my Sim? >:) ), and still others when they are playing out a story I've created for them.
That said, I think there's a good chance they'll do both in S5 - there will be more active careers and experiences (because they are popular with many Simmers), and smarter Sims.
I don’t understand why people have this strange idea that more development costs mean a higher priced game? That is so far from reality. Here’s a good example, Grand Theft Auto 5 is the most expensive video game - ever, with a development cost of roughly $265 million dollars. Upon release it still cost $59.99 for the standard edition, which ALL brand new AAA games cost.
I doubt Sims 4 cost a fraction of that, and I also doubt any sequel will cost nearly that much, so I don’t think anyone should be concerned about affording the game. It doesn’t work like how you describe, I know Maxis has suggested that a time or two but that’s misleading and clearly it was said to put players under a false impression. It’s called grooming and it’s a real problem with this studio.