Forum Discussion
Cynna1065
5 years agoSeasoned Ace
For me, TS3 will always be the game that felt the most like a living world. There were no kids running around in the parks when they were supposed to be in school. If you were speaking to someone on the phone, they were somewhere in the world, actually speaking to you on the phone! It wasn't all make-believe.
That level of simulation takes a lot of computational power. I can't help but wonder what a modern-day equivalent would be like now that technology has advanced so much. That's what I hoped for TS4. In the end, the devs decided to chuck the simulation almost entirely in exchange for nice visuals. Yet, the strangest thing: TS4 still has "simulation lag", so go figure.
So much sacrificed for negative gain.
That level of simulation takes a lot of computational power. I can't help but wonder what a modern-day equivalent would be like now that technology has advanced so much. That's what I hoped for TS4. In the end, the devs decided to chuck the simulation almost entirely in exchange for nice visuals. Yet, the strangest thing: TS4 still has "simulation lag", so go figure.
So much sacrificed for negative gain.
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