Forum Discussion
2 years ago
Microtransactions galore? Want a recolor, please pay. Want a something to skill up, please pay. Want a go to the beautiful island, please pay.
Want a new couch? Please pay the vending machine. :( Seriously, I think there be will these types of micros and if custom creators are in the mix, I think players will be paying them, too.
The math in my opinion, why create an EP or SP etc. at the start of a Free To Enter game and only make $40x30,000 when you can sell a couch for $5x 90,000. I think we know where TS5 is going.
ETA: Some might think my math is off, lol, however, if there is a fee for just about every thing in game, then it stands to reason they make even more money with the mobile formula than a pc game releasing EPs once or twice a year. Less overhead, won't need as many devs or departments, and won't need as many employees of any type. Art dept. can handle most of it since they have been carrying TS4 for a few years now with Kits. Where Simmers have been groomed into liking the microtransaction formula and buying them up like candy. Why not expand that formula into one piece at a time?
EA Mobile can get richer, quicker.
Or my other theory, subscription service, hey kids, get these three early access kits for only 12.99 a month.
Sorry, one more, hey kids you can invite your friends to play but Mary and Sally have this new outfit for the party, don't you want a new outfit for the gathering? Only $3.00 but you will need some new shoes, too! Get these for only $4.00!! You wouldn't want to embarrass your friends and show up in your group without new clothes! And hey, while you are shopping for your Sim why not buy this neat T-Shirt for your real self? Yes, now you can get some new lute for yourself right in the game!! Seriously, I would bet money on all of this. Shipping only $15.00 but wait, if you sign up for our delivery service you can skip shipping fees on anything you order for yourself in real life, for only $50 a year!
Yes, I'm being funny, but that's how monetizing everything could work, and wait we have a new emotion! See your Sim cry for $2.00!
Want a new couch? Please pay the vending machine. :( Seriously, I think there be will these types of micros and if custom creators are in the mix, I think players will be paying them, too.
The math in my opinion, why create an EP or SP etc. at the start of a Free To Enter game and only make $40x30,000 when you can sell a couch for $5x 90,000. I think we know where TS5 is going.
ETA: Some might think my math is off, lol, however, if there is a fee for just about every thing in game, then it stands to reason they make even more money with the mobile formula than a pc game releasing EPs once or twice a year. Less overhead, won't need as many devs or departments, and won't need as many employees of any type. Art dept. can handle most of it since they have been carrying TS4 for a few years now with Kits. Where Simmers have been groomed into liking the microtransaction formula and buying them up like candy. Why not expand that formula into one piece at a time?
EA Mobile can get richer, quicker.
Or my other theory, subscription service, hey kids, get these three early access kits for only 12.99 a month.
Sorry, one more, hey kids you can invite your friends to play but Mary and Sally have this new outfit for the party, don't you want a new outfit for the gathering? Only $3.00 but you will need some new shoes, too! Get these for only $4.00!! You wouldn't want to embarrass your friends and show up in your group without new clothes! And hey, while you are shopping for your Sim why not buy this neat T-Shirt for your real self? Yes, now you can get some new lute for yourself right in the game!! Seriously, I would bet money on all of this. Shipping only $15.00 but wait, if you sign up for our delivery service you can skip shipping fees on anything you order for yourself in real life, for only $50 a year!
Yes, I'm being funny, but that's how monetizing everything could work, and wait we have a new emotion! See your Sim cry for $2.00!
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Discuss The Sims Medieval, the original The Sims, and speculate on the future of the franchise, including Project Rene.
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