Forum Discussion
5 years ago
"izecson;c-17745555" wrote:
I think for today technology, having a big open world like ts3 where you can still freely travel between world like sims 4 should have been possible. many game were able to do that where you can still travel world to world for example from the commonwealth to far harbor in fallout 4.
there is no need to limit what developer can do by allowing free travel between world at the cost of smaller 15-20 lots open world.
I think the technology on the development side is definitely there and I am sure they know how to do it. But they can't just think of what they can do - they have to think about the players that might be playing it on systems or platforms that aren't new or top of the line and what their particular set ups can do. They can't just cater to the high end players with more powerful computers. So I think that more than tech limits them. In a way it's players that are limiting them. If this was a compromise to allow more players to buy and enjoy the game then I think it's a good concession to make for their sake.
(This is also part of the reason why I am glad they are doing far more free updates and less focus on the store transactions like the Sims 3 had as most of the really cool items came from there. It was a deterrent I am sure to most I think that would have liked to play it but couldn't afford all the bells and whistles that were released through the store. While at the time I could afford it, and got all of the items, it was pricey and I am glad they got away from it in Sims 4.)
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