Forum Discussion
FreddyFox1234
2 years agoSeasoned Ace
I’ve thought abut this a lot and I really don’t know my answer. In principle I don’t like the subscription model, but I know this is the way everything is going so I probably just need to get used to it. Maybe there are even some advantages to it. But I have some questions that I’d need answers to before deciding for Project Rene:
Maybe the ideal would be both models running together: a subscription for those who like to get everything straight away, but alongside the current model where you buy content when you’re ready. Then you could opt out of the subscription for a while if you wanted and revert to the current model, and vice versa. But I guess that’s probably unlikely to happen.
So I shall just wait to see how it works out in practice, and how players react to it, before deciding whether it works for me.
- How much will it be? If it’s too much for my budget, then that’s that.
- What happens if you want to stop subscribing for a while - do you keep the content you already have, or do you no longer have the game? And what if you then wanted to start again after a break - do you miss out forever on the content that came out during your break in subscription? Or how do you catch up?
- Are you locked into getting all the content - which means all updates and all new EPs/whatever, with all their bugs as soon as they come out? What if you don’t want some content (e.g. occults)? What if you want to wait a while before getting new content to make sure any game-breaking bugs are fixed first?
- I like to get packs in sales, but does having a subscription mean no more sales?
Maybe the ideal would be both models running together: a subscription for those who like to get everything straight away, but alongside the current model where you buy content when you’re ready. Then you could opt out of the subscription for a while if you wanted and revert to the current model, and vice versa. But I guess that’s probably unlikely to happen.
So I shall just wait to see how it works out in practice, and how players react to it, before deciding whether it works for me.