Forum Discussion
5 years ago
@EA_DragonsEye Both items definitely have actions and I believe this constitutes a bug for the following reasons:
- It's inconsistent with how the game allots other Workshop actions.
- Unlocking and upgrading those actions become meaningless because they're practically inaccessible.
- This incentivizes informed players to avoid finishing Workshop upgrades.
Here's a summary of the inconsistency from the first point:
- From Stage 1 to 6, the most energy-efficient action is always available as an initial choice.
- During Stage 7 the above holds true and players can access the computer immediately (150 points for 5 energy).
- After finishing Stage 7, the computer and soldering table are no longer initial options. That spot is instead given back to the sewing machine (125 points for 5 energy).
- The computer and soldering machine become available only as 5th choice actions, which removes any incentive to utilize them.
EA_DragonsEye
EA Staff (Retired)
5 years agoMy bad, I flagged it as a bug. Thanks for the explanation @Osalo!
- 5 years ago
Thanks for all the work you put into managing the Bug Reports @EA_DragonsEye!
In case the bug reviewer want to reproduce the sequence to reach the 150 pt action, here it is as documented by the lovely @yani_tsm:
- Sewing machine (125 pt)
- Painting station (100 pt)
- Recycled goods bin (100 pt)
- Woodwork area (75 pt)
- Soldering kit (150 pt)
All those steps must be performed without leaving the Parkside.
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