I agree that the game right now is a frustrating series of 1-hour-long naps, but it is a still bare boned first version. It's never going to be the same experience as the computer game, but it has the potential to become very satisfying over time, if we get the possibility to unlock, build and costumize on a large scale. Bigger houses, much more forniture and clothes, more distinctive personalities, more exciting career goals. The graphics are smooth and the character design is a winner, it's gonna make a lot of people fall in love and possibly want to buy the Sims 4 too. I'm more than willing to give it a chance.
A big first step would be to increase the Sims' lifespam, because as you say, @EnkiSchmidt, bonding is too imprtant. Right now I guess we can get attached only to the family/legacy aspect, but we need to get more time with every individual, otherwise the game will become just a long list of interchangeable faces.