Forum Discussion
- In the end its all about the respect of the "big ones" and the "little ones", and with a smart relationship between those all worlds can be managed friendly for all times.
- I will have to strongly disagree. A game has a beginning and an ending. By allowing players/alliances to continue after defeating the fortress, leaving them to dominate and dictate the game play is not friendly, nor is it competitive. I am not saying they shouldn't be allowed to keep playing. However, at the conclusion of all great games, the player begins anew. What is the challenge in playing anew with a leveled player and a stacked deck?
- Unfortunately I very strongly disagree with you on this. This game, whether by design or default, whether for good or evil, does not have a beginning and end. There is no end to the game or to the worlds.
The problem is however made less competitive once the first few alliances have killed the fortress because it has no end.
What is needed, and it has been said many times, is something that is after the fall of the fortress for players. Many don't want to 'waste' their investment of time and real money on starting a new world, sometimes with new rulesets.
I think what will be interesting is to make it impossible for players with badge to attack the fortress again ... then player get the badge in the world now he can not shoot the FF again- Every suggestion I have seen so far, here and in the old forum, has it's drawbacks and pitfalls.
- Sometimes on "older Worlds" its so easy to ask for a little help from the "big ones" or a little "Please"
Big Players gets no kick from shooting others, not for a long time, so at the end all players partizipate from others.
But without this little "Please or Need help" its all about
https://youtu.be/4pBo-GL9SRg - The PTE vet server has this little snippet:
http://prntscr.com/ff4jvr
So players who continually hit a fortress seem to be being penalised. Is this the case? - What is 'LP'??
- LP=Legacy Points
- Ea r u guys gona do something about players who bully after FF is destroyed ? who get lvl 65 def n off in 5 to 6 bases n stay on server with max out pois like def 172% bonuses and bully other player permanently n force them if u play we kill you n to leave server ?? r u guys gona do something about it i think we pay money to play this game coz we love c&C Ta and other reason is we spent our money in it on the server where we r forced to drop off the world coz the top alliance dont want us to get medals ? now is that fair ?stronger keeps on getting stronger and weaker becomes totally obsolete as we dont get rp from pvp and and we keep on getting killed thus no power n no tib to grow either n we keep on loosing our rt n cp coz top player send there 1 of 5 to 6 lvl 65 off bases after us n kill our whole accounts in return we will hit there def some 15 times to kill 1 base of there m they pop up again n take out all bases or even entire alliance in 1 go .
what should be done is simple
1 after ur alliance finish with FF cannot attack FF again
2nd once an alliance finish game cannot hold any pois
3rd they should loose ability to attack other players for atleast 6 months
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