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mirroredhunter's avatar
7 years ago

Forgotten building limit

Does the forgotten follow the same building limit as players have when playing?
What I mean is will the forgotten have a similar pattern to the GDI/Nod build limit like this:
The lvl's are the construction yard's
lvl. 1 has a 4 building limit
lvl. 2 has a 8 building limit
lvl. 3 has a 14 building limit
I think that CnCopt has it wrong on the forgotten's building limit.
Also does the forgotten's defense follow the same rule? Cause at lvl. 9 to 11 where scoopers appear, there seems to be a lack of units.
I'm talking about camps and outposts in general.
  • If CnC:opt has it wrong, it may be because over time things have changed. I don't know about building limits, but normally the forgotten don't have air, ground and vehicle buildings except during challenges. During challenges the number of buildings seem to increase.
  • I've managed to check the building limits of camps from lvls 2 to 11 in PTE, and I found this:
    I don't know if camps can start at level 1 like players, but at level 2, camps have a defense facility, a defense HQ, and 2 harvesters.
    They seem to add an extra building once every 1 to 2 levels
    Their defense for camps and outposts are quite minimal. It seems camps and outposts have a 50 point and 30 point decrease in defense level when compared to players with the same defense HQ level. At bases however they seem to have an additional 10 defense points compared to bases with the same defense HQ level.
  • I've never actually even noticed so I have no idea. Interesting question though!

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