I completely agree, the hidden status should somehow be turned off by the CiCs, at least the last login time seen (by the CiCs) or it would be hidden from everyone else, but the CiCs, like Wellz said.
'Social feature'? 'principle' ? what the actual ****?
Yep, in our alliance, the misuse of hidden status results in booting since we CiCs can't know if the player is a spy account, long gone inactive, anti-social or just lazy. We all like our anti-social moments, lol, but come on! it's a team game for pete's sake! And the game is not well played if it's not played as a team.
The original post is about trying to better the game, it deserves a decent answer.