There have been several comments and requests for forgotten attacks worlds without morale, while I havent really seen many people (if any) requesting forgotten attacks world with morale. There is no benefit I can see of adding morale to forgotten attacks worlds other than to negatively effect game progress speed.
The same can be said about worlds with horrific starting layouts, there is no reason for those either, other that to satisfy a handful of farming fanatics who don't like seeing things 'too easy' for all players. It seems that over time there have been constant changes to slow things down, to make the worlds take longer to complete.
In my opinion, people want the speed of game progress increased, with better loot rewards and better rp rates, including loot and rp for pvp, more along the lines of the old economy servers. I occasionally visit one of the older worlds and noticed just the other day that on that world, destroying a lvl 56 camp pays the same resources and rp as killing a level 65 camp in new economy. This is one of the main reasons this game has turned into farmville, where everybody wants to find that 6touch tib layout, or the perfect layout for power, crystals or credits. In the old economy base layout was never the sort of critical issue it is in this newer farmville version of the game.