Forum Discussion

0x0LongJohn0x0's avatar
4 years ago

Outpost generating

Hi i found old topic from 2018
https://prnt.sc/1qjh7di
i would like to know if anythink change or evrythink stay like be writing there??
What about low lvl off.... they block a tunels or make a generating % lower or not?
mean if few fake farms offs lvl 18-24 stand near real off and tunels lvl 43 they block somethink or not?
  • as far as i know, here the moderators are valued members of the community and they volunteer or are selected and invited.

    no one is obligated to do anything... especially for self-entitled "kids"...
  • I don't know the answer to 3/4's of the stuff asked here. I do answer if I know, if I don't know though I just hope someone else in the community knows as they often do.
  • Intresting that Moderators still not answered hire... maybe they are on Hoolidays or maybe even not know the answers.......
    Want to know answers as well becouse on each world where i play people say you blocking tunels bla bla bla they not belive in % of generations they think its a - % if low lvl off is near...\
    Hope Moderators find out and answer as soon as possible to let us know.
    regards
  • (not a moderator... don't expect one to answer though as they most likely did this in the old forum already)

    To my knowledge:
    If lower base OL near a TE (a tunnel exit is a POI and one alliance may treat it as such or just dgaf):

    • they say you are "blocking" tunnels as you are occupying space with your base/s where someone that's able to spawn outposts could be... they want your spot.
    • you are not farming them outposts properly and leave burning targets around... or take "years" to kill one.
    • one doesn't like to see your low level camps there.


    As far as outpost spawning goes, it is not an issue... It's as if you're not there.
    You'll spawn your 2 camps only and no outpost. You can't spawn small outposts (your OL). You either do spawn or you don't with your base the outposts near a TE.


    It is unlikely the mechanism of the TE was modified as there weren't many complaints by veteran players in the forums.
  • "jbl3ck;c-2205791" wrote:
    (not a moderator... don't expect one to answer though as they most likely did this in the old forum already)

    To my knowledge:
    If lower base OL near a TE (a tunnel exit is a POI and one alliance may treat it as such or just dgaf):

    • they say you are "blocking" tunnels as you are occupying space with your base/s where someone that's able to spawn outposts could be... they want your spot.
    • you are not farming them outposts properly and leave burning targets around... or take "years" to kill one.
    • one doesn't like to see your low level camps there.


    As far as outpost spawning goes, it is not an issue... It's as if you're not there.
    You'll spawn your 2 camps only and no outpost. You can't spawn small outposts (your OL). You either do spawn or you don't with your base the outposts near a TE.


    It is unlikely the mechanism of the TE was modified as there weren't many complaints by veteran players in the forums.


    your answer is wrong.... FORUM for games are made to answer evry Q if player ask...
    Moderators are obligated to answer and 0x0LongJohn0x0 ask a simple Q.
    its two years later when last topic be made about outpost... and lots of updates be done....
    I want to know as well is thats what is on screen still is good and the answer no need to be long...
    answer are simply:
    YES this rules are still correct
    NO its a few new rules then say what is new
    low lvl off block a tuner or not block
    simply as my morning............ coffe

    MODERATORS please answer it finaly im intresting as well to know if somethink change or not
  • Moderators don't have any extra information to any other player. They are NOT here to answer questions about the game, that is not in their role. They are here to maintain good order and civility between players and to deal with those that aren't behaving in a civilised manner according to a set of rules, laid down by EA in this case.

    I do answer questions when I know, or think I know, the definitive answer. If I don't know I can often find it out by asking the developers directly. Over the last 2 weeks I've had a vacation and so have the developers.
  • "0x0LongJohn0x0;d-273553" wrote:
    Hi i found old topic from 2018
    https://prnt.sc/1qjh7di
    i would like to know if anythink change or evrythink stay like be writing there??
    What about low lvl off.... they block a tunels or make a generating % lower or not?
    mean if few fake farms offs lvl 18-24 stand near real off and tunels lvl 43 they block somethink or not?


    This is the current code involving Camps/Outposts; https://forums.ea.com/en/commandandconquer/discussion/comment/2177578/#Comment_2177578

    To directly answer your question; No, there is no means to "block" outposts from spawning in any capacity. There is no such thing, it cannot be done.