7 years ago
Outposts
This code logic was changed last Christmas if I remember correctly, but if a player was greater than 6 levels above the neighboring outposts, nothing used to spawn.
The code was changed from (old code)
If within_range() then
If ABS(Outpost_level()-Player_level() ) < 7 then spawn_outposts()
else return
else return
to (current code)
If within_range() then
If If Player_level()-Outpost_level() > -7 then spawn_outposts()
else return
else return
Essentially, if the higher of your offense or defense was 7 levels or greater than the neighboring outpost, nothing would spawn. I'm told this was an oversight during the last major upgrade/patch/version, but it's been nearly a year and the correction is still outstanding.
Granted, this example below is extreme but I'm not sure what any player would do with a level 50 outpost when they can farm level 57 camps. If there is some magical need to spawn outposts during those "special events", a simple one line code check can be inserted to check for special_event() flag
If within_range() then
if special_event() = true then spawn_outposts()
....
Thank you for your understanding, these worthless outposts are clogging up our farms.
https://i.imgur.com/fhyMB5m.jpg
The code was changed from (old code)
If within_range() then
If ABS(Outpost_level()-Player_level() ) < 7 then spawn_outposts()
else return
else return
to (current code)
If within_range() then
If If Player_level()-Outpost_level() > -7 then spawn_outposts()
else return
else return
Essentially, if the higher of your offense or defense was 7 levels or greater than the neighboring outpost, nothing would spawn. I'm told this was an oversight during the last major upgrade/patch/version, but it's been nearly a year and the correction is still outstanding.
Granted, this example below is extreme but I'm not sure what any player would do with a level 50 outpost when they can farm level 57 camps. If there is some magical need to spawn outposts during those "special events", a simple one line code check can be inserted to check for special_event() flag
If within_range() then
if special_event() = true then spawn_outposts()
....
Thank you for your understanding, these worthless outposts are clogging up our farms.
https://i.imgur.com/fhyMB5m.jpg