"gamerdruid;c-1621662" wrote:
It's difficult to prevent. Finding an acceptable solution is difficult as each one has it's own exploits.
Just throwing in my 2cents : Put a cooldown on the attack button after a certain amount of hits on the same player target (just like the 50min cooldown on the fortress). It will stop not only the base locking, but also the taxi offenses (ex : after 10 hits on same target, 5min cooldown before you can re-attack it). With this solution, it won't be impossible to do base-locking / taxi offenses, but it will be really more difficult and that could be enough.
"gamerdruid;c-1623489" wrote:
Auto-click scripts aren't allowed so no-one will be using them! >:)
The problem is that it's not a script, it's an external soft. It just automates an action the user can do by himself, so you can't even detect/prove it, you can only have doubts.
Oh, and thank you for the loading screen bug in 17.4 patch :smile:. It's only been 2 years to correct a damn closing quote :smiley: