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- F1jjYR32 years agoRising VanguardWhen forgotten can attack their ai is more aggressive and outposts and camps play a role in their base strategy.
Faster alliances actually exploit that by aggressively attacking bases and keeping them on the defensive while never allowing the secondary outposts and camps to counter effectively. - b97cbae3213388ee2 years agoSeasoned VeteranThe uprising setting seems to give forgotten more aggressive tactics.
Yet it doesn't seem to affect aggressive player strategies? I guess they are just moving too fast..... Still they look to be seeking opportunity.
So I'm wondering what the actual uprising rules are? - methuselah2 years agoHero (Retired)
"123wellz;c-2233809" wrote:
I like that FA forces people to build and maintain DEF - it is a war game so defending should be part of it
This is kind of where I'm at to be honest. It is a valid strategy in non FA worlds to not play defense but boy when you need one it is SUPER dumb.
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