Forum Discussion
gamerdruid
6 years agoHero+
What you are suggesting seems to have evolved. (Your English is understandable.)
Players to gain a maximum of 5 badges, on standard worlds and then they can access advanced worlds.
(I like this better than forcing them to move.) I'd place a restriction so that the badges need to be 1st to 3rd place. They'd be unable to join new standard worlds if they have the 5 required badges.
Players without the required level of badges can join only standard worlds.
This seems possible as they already have restrictions on access to the WCS and Vet servers - the code may need altering, but the basis is in existence already.
The next part would be to make advanced worlds attractive to experienced players and to those who aspire to be experienced players.
They would need to be sufficiently different to make the harder (but not impossible) to progress but sufficiently similar to remain the 'same game'. Suggestions welcome!
Players to gain a maximum of 5 badges, on standard worlds and then they can access advanced worlds.
(I like this better than forcing them to move.) I'd place a restriction so that the badges need to be 1st to 3rd place. They'd be unable to join new standard worlds if they have the 5 required badges.
Players without the required level of badges can join only standard worlds.
This seems possible as they already have restrictions on access to the WCS and Vet servers - the code may need altering, but the basis is in existence already.
The next part would be to make advanced worlds attractive to experienced players and to those who aspire to be experienced players.
They would need to be sufficiently different to make the harder (but not impossible) to progress but sufficiently similar to remain the 'same game'. Suggestions welcome!
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