Forum Discussion
6 years ago
The optimal solution is somewhere between yours and mine.
- Some of the players may have badges 1st to 3rd, but it does not mean automatically that they are already experienced. They might had been only small players in a strong team... This is why I did not mentioned restriction about joining again to a normal world with (say) 5 badges. Almost all teams - even the strongest one - have beginner player(s). They would be in a strange situation on a high level world where almost all the players are pros comparing to them.
- The prohibition may discourage participants, while the availability of a reward or lack of it will redirect them to the right way. Ways of rewarding should be enhanced so that the desired change is more attractive to them.
- Some of the players may have badges 1st to 3rd, but it does not mean automatically that they are already experienced. They might had been only small players in a strong team... This is why I did not mentioned restriction about joining again to a normal world with (say) 5 badges. Almost all teams - even the strongest one - have beginner player(s). They would be in a strange situation on a high level world where almost all the players are pros comparing to them.
- The prohibition may discourage participants, while the availability of a reward or lack of it will redirect them to the right way. Ways of rewarding should be enhanced so that the desired change is more attractive to them.
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