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gamerdruid
6 years agoHero+
"BambiByte;c-2069257" wrote:No - you don't need to kill 7 more fortresses if you can get into top alliances killing it in 1st - 3rd places.
Killing 7 more fortresses really gives time for developers. :) Mainly if a player does not play on multiple worlds paralelly.
e.g. My badge for 4th place on Tib26 took a year - so I will play on an advanced world in 7 years, in 2026. Right? ;)
New scoring only comes in for worlds announced after the introduction of the new rules.
New rules should come alive for players after introducing the rules, on the world what a player chooses next. (allowing 2 more badges on normal worlds max, if he/she already has the necessary points for playing on elite worlds.)
When the new rules are published, the notice could contain the date when they will be valid from. This date should give enough time for developers. Existing badges from Veteran worlds shall be counted with multiplier.
This is also a possibility for players to have elevetad rights sooner, if they join an elite server in the transitional period. ...not to mention that it will speed up the planned sorting of pro and beginner players.
Badges from traditional Veteran worlds (after the new rules) could score points in the same way as killing a fortress. Existing badges counting with a multiplying factor, as with existing fortress badges.
Once you are able to join an elite world, you get no additional or elevated rights. New badges, new features, new AI~ enemies with new weapons to battle are what you get.
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