6 years ago
Reduce malus on world Tiberian 42
Hi,
Seems that the configuration of this server is the same than on last Tib40 at the beginning. (+4 lvl difference malus instead of +6 ?)
https://forums.ea.com/en/commandandconquer/discussion/245954/tiberian-40-request-to-developers-to-reduce-malus/
Players started to complain on T40 that the server was really slow, and very time consuming with farming 90% of the time.
Same thing on this world, you spend days in farm zone and after 1 half jump in bases, there is already too much malus.
I'm pretty sure 90% of players don't want servers that can be finished in 5-6 months but more 2-3 months instead
Not to mention that killing bases is worthless compared to farming, farming shouldn't be the only option to get enough ressources
I will send this to players so we can have a quick feedback on how does players want this world, small malus (6 lvl difference), or strong malus (4 lvl)
I vote for 6 lvl malus
Seems that the configuration of this server is the same than on last Tib40 at the beginning. (+4 lvl difference malus instead of +6 ?)
https://forums.ea.com/en/commandandconquer/discussion/245954/tiberian-40-request-to-developers-to-reduce-malus/
Players started to complain on T40 that the server was really slow, and very time consuming with farming 90% of the time.
Same thing on this world, you spend days in farm zone and after 1 half jump in bases, there is already too much malus.
I'm pretty sure 90% of players don't want servers that can be finished in 5-6 months but more 2-3 months instead
Not to mention that killing bases is worthless compared to farming, farming shouldn't be the only option to get enough ressources
I will send this to players so we can have a quick feedback on how does players want this world, small malus (6 lvl difference), or strong malus (4 lvl)
I vote for 6 lvl malus