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DuracellD4's avatar
6 years ago

Reduce malus on world Tiberian 42

Hi,

Seems that the configuration of this server is the same than on last Tib40 at the beginning. (+4 lvl difference malus instead of +6 ?)

https://forums.ea.com/en/commandandconquer/discussion/245954/tiberian-40-request-to-developers-to-reduce-malus/

Players started to complain on T40 that the server was really slow, and very time consuming with farming 90% of the time.
Same thing on this world, you spend days in farm zone and after 1 half jump in bases, there is already too much malus.

I'm pretty sure 90% of players don't want servers that can be finished in 5-6 months but more 2-3 months instead

Not to mention that killing bases is worthless compared to farming, farming shouldn't be the only option to get enough ressources

I will send this to players so we can have a quick feedback on how does players want this world, small malus (6 lvl difference), or strong malus (4 lvl)

I vote for 6 lvl malus
  • > @inzomn1a said:
    > (Quote)

    > We don’t care if it’s change or not, we are top in the server as is. With two teams made up of 1/3 alts. ****, you want to increase it, go ahead for all I care. all your **** accusations are false because you are losing to alts. we are using alts as a second account and not to what you claim It to be.
    >



    This whole time you're saying your guys don't use that many alts, and now you're admitting at least 1/3 of both your main teams are made up of alts. Plus more in other alliances to help multi-account. Lol.
  • I think this discussion has gone on long enough - it's no longer about the merits or otherwise of changing the malus level on a world (which is unlikely to happen anyway) and has turned into a 'you won because....' and 'no we didn't you lost because....' discussion.

    This thread is now closed and anyone opening a thread on the same topic or in the same vain as this discussion will find their thread closed too, and maybe even removed!

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