Forum Discussion
gamerdruid
8 years agoHero+
Subs can already spend funds (but not buy them) if the original owner allows it.
Allowing them to buy would require them to add a new method of payment or to be able to spend the money of others.
More challenges would be welcome for some, but I would restrict the gains for vet servers to new worlds, ones create within the last year. It is too easy to be in the top 10 alliance for challenges when only 15 alliances are left active, similarly it is too easy to be in the top 100 when the number of active players is only 250.
More variation in the challenges would be welcome. I would like to see an increase in Energy and credit production rates if the challenge is successful, boosting the ability of lower players to gain more bases and more competitive. Maybe the rate could be increased to a certain level - that way high producers don't gain.
Allowing them to buy would require them to add a new method of payment or to be able to spend the money of others.
More challenges would be welcome for some, but I would restrict the gains for vet servers to new worlds, ones create within the last year. It is too easy to be in the top 10 alliance for challenges when only 15 alliances are left active, similarly it is too easy to be in the top 100 when the number of active players is only 250.
More variation in the challenges would be welcome. I would like to see an increase in Energy and credit production rates if the challenge is successful, boosting the ability of lower players to gain more bases and more competitive. Maybe the rate could be increased to a certain level - that way high producers don't gain.
About Tiberium Alliances General Discussion
Talk with other players about what is going on in your Command and Conquer: Tiberium Alliances game.
1,190 PostsLatest Activity: 3 hours agoRelated Posts
Recent Discussions
- 3 hours ago
Chrome login
Solved9 days ago- 10 days ago
world 65 ?
Solved11 days ago