Forum Discussion
gamerdruid
8 years agoHero+
"Keyser_888;c-1949341" wrote:"gamerdruid;c-1949183" wrote:...
From what I can see in the pattern of launches, it is often when the last world reaches a set proportion (something like 90% or 95% full) that the next is announced.
I think you are right... But they should look at some stats for that world first to see how active some guys are in there.
I am on most of them, and have started on many to try to get my game-start better, get my 2nd base faster etc.
Many people start a new world and quit it if they don't get a good enough start, as have I sometimes.
But if they would have a PTE server that started with a base at lvl1, or even a training server where you could decide for yourself what values you should start with, I could have trained on my game-starts there instead of in real games.
If I get a really bad start in one world, and then see a new one starting up in a couple of weeks I'd rather try to get a better start there.
But usually (until the new login and not being able to play several accounts at once that is), I would play maybe 3 worlds actively. If they had sent me a message in game stating that I was not active enough in that world so my bases would be ghosted, or removed, or reset or what ever, I would have understood that.
I do have arguments for why that would be wrong too as I had spent funds on getting my bases to that level, and I do see a red flag for complaints being made from such a system...
My point is; even though a world is 90% full do not mean it is 90% active.
It would be better to have fewer worlds but having more activity on them I think.
I am on many of the new worlds (I now try to start every world to be able to monitor it's availability) and can see your viewpoint on the number of inactive players.
The PTE is for them to test - and yes, a training world would be good where you start at your own level. I'm sure, however, given the way some play on the current PTE, that some group would go there with the intention of winning the world! On the PTE when you could set the level everyone chose to set it at 65 to race to the centre. It was only when the fortress was level 95 that the realisation sunk in that it wasn't a good strategy for all bases of all players to be 65.
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