"TheFuhrerHister;c-2214545" wrote:
BTW nobody "won" this WCS, it will forever be remembered as the WCS that never was.
oh it was something, maybe not a reflection of what they intended the wcs to be. maybe not what people playing this expected but the next FA no morale world will certainly contain a lot of new accounts with gold badges that you can expect to see regularly and with players that possess and share a lot of valuable information and tools about the game to each other and that is something that is good for the game overall.
when we saw those players from shaffa mara nvidia/projekt, it motivated many others to try and attain a gold badge. now that there are more of them in existence spread between more players and in more world types, it provides a better example to others and motivation for everyone to try and earn one as they seem WAY WAY WAY WAY more easily attainable now. all you have to do is all play on the same team to win!!!! take advantage of this while the meta allows and next wcs you can enlist more players than the other teams to easily dominate the environment and win.
a lot of accounts in the next FA server will also be well funded and if a continued lack of competition remains, there will be a steady decrease in purchased funds and possibly a drop in revenue for a much longer span than anyone may anticipate. the opinions of us few forum trolls complaining about the current meta is not echoed in the frustrated player base because they have decided to move on instead. i think it is a shame that druid shut down your ruleset server proposal but who are we really fooling here but ourselves if we think anything will change without you also doing something.
people try to tell me about how this server is and that server is but they are all the same in almost every way, every single time it and it has not and will not change. these slight variations to server size, poi distribution, malus% and level max will not have enough of an effect on the game state to please people that want to pvp and maybe not fall so far behind and enemy that will most likely comprise of every other alliance on the map working together and 50% of your own alliance members as well.
if we can get everyone with a similar mindset together and simply ask for more servers at once to dilute the mass cooperating veteran player base, we will see fairer and closer games and if they can simply find ways to speed up the process of interaction and completion we will be able to play more often and cry less when we lose and also have the time and space to grow learn and advance in skill to be able to challenge the other 3/4s of the player base that has been working together for years now taking turns winning servers. i would love to see an even fight again somewhere soon. this next server starting will likely not be different as we see many servers coming to their conclusions as first fort kills are imminent and all winners and the badge orders in all servers at present are already determined.
more servers more often and dont ask for anything more, nothing else will change. if we can get a few diluted servers than i believe it can reinvigorate the competitive spirit in all players new and old. it can challenge us in unique ways and show how many possibilities for strategy and battle tactics really exist outside of using mass cooperation and poi bonus disparity to win.