Perhaps it's unfair to blame the programmer, coders, CEO or whoever, but somewhere there's somebody not standing up to the responsibility of fixing the issue.
How can anybody implement a change like the one causing the havoc without having ensured, in some kind of sandbox enviroment, that it would not make a mess of things. I don't care what the title of the persons in charge is. It's just nok good enough. It's supposed to be professionals. And that's exactly where I don't think "we hope" or "expect" is enough. Pass the problem up the pipeline.
"gamerdruid;c-1953566" wrote:
Once you know the prodgame number and world ID (World ID isn't the world name) you can shortcut the process. Look in my sticky thread for details.
If you can get into your worlds via the options route, then post the prodgame and world ID (as well as simple name such as tib32_
Perhaps this fix you speak about is ok, if it was adequately and properly applied.
How about responsible supporters from the publisher/developer/owner/whoever published a list of all server names and the corresponding direct link here in forum. With all due respect for the effort druid, but it's just not good enough, and that's not your fault.