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- o0netquik0o5 years agoRising Acenew pack version coming soon...
Version: 1.5.4
>Update TA_Report_summary 20.07.17
>Update TA_Attack_Range 2.3
>Updated TA_TheMovement 1.0.3.8 (20.3 FIX by Netquik)
>Update TA_Tiberium_Alliances_Battle_Simulator_V2 20.07.22
>Update TA_POIs_Analyser 2.0.4
>Update TA_MovableMenuOverlay 1.0.4
>Inactive scripts function fixed - o0netquik0o5 years agoRising AceHi all! working on a new pack version 1.5.8
>Some link2URI for many scripts
>New storage function for enabled scripts selection (should keep your existing options on update)
>Host permissions cleared!
>Update TA_BaseInfo 3.2.8.1
>Update TA_MaelstromTools_Dev_Mod_MCV 0.1.5.0
Please help me test TA_MaelstromTools_Dev_Mod_MCV 0.1.5.0
fixed the error/problem when when calculating lootable resource on city selection when the camp or base is under a marker. so if you use the old script and you have for example a camp under a Marker when you select the camp instead of the marker you will find an error in the console and the lootable resource would be not updated (you will see the lootable resource of previous city selected). With new script all should work as expected! https://github.com/netquik/CnCTA-SoO-SCRIPT-PACK/blob/Testing/TA_MaelstromTools_Dev_Mod_MCV.user.js
@nefrontheone @iguanaworld
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