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nefrontheone's avatar
nefrontheone
Seasoned Ace
7 years ago

Scripts updated for 19.3

Hi!

Our friend @AlkalyneD4 has fixed some scripts for 19.3 version of our game that run inside Tampermonkey.
Thank you for your hard work!

Wrapper
https://github.com/SebHeuze/CnC_TA/raw/master/API_wrapper.user.js
Maelstrom ADDON BaseScanner
https://github.com/SebHeuze/CnC_TA/raw/master/Maelstrom_ADDON_Basescanner_41CP_Mod.user.js
Note: BaseScanner includes spanish translation now.
The Movement
https://github.com/SebHeuze/CnC_TA/raw/master/TheMovement.user.js
Tiberium Alliances AutoRepair
https://github.com/SebHeuze/CnC_TA/raw/master/TA_Autorepair.user.js
@leo7044 updated (with spanish tanslations):
WarChiefs Tiberium Alliances Upgrade Base Defense Army
https://github.com/leo7044/CnC_TA/blob/master/WarChiefs-Tiberium_Alliances_Upgrade_Base_Defense_Army.user.js

@BambiByte reports that Crucial Pack works fine: https://github.com/Debitosphere/CNC.TA.Crucial.Scripts

If you find any other updates, links are wellcome.

Important: Old versions of these scripts must be deactivated, whether they are installed manually or as part of a script package (like Crucial Pack, CnCTA SoO SCRIPT PACK or CENTER DRIVEN Pack)

Note: Some scripts still work with version 19.3, so they have not needed updating/fixing and have not been included in this thread.

97 Replies

  • hi all, repair all and collect all still causing script errors, keeps logging me off, any solutions there ?
  • OK base scanner was working until this morning it is now dead again :( after the sever login issues
  • "PunkiePunk;c-2093201" wrote:
    hi all, repair all and collect all still causing script errors, keeps logging me off, any solutions there ?


    "IEDboy;c-2093216" wrote:
    OK base scanner was working until this morning it is now dead again :( after the sever login issues


    These scripts are still working for me.
    Tested in various worlds.
    Maybe a problem with selected worlds, not the scripts ?
  • Ok guys i found the problem with scripts incompatibility i was writing about and fixed.
    it was caused by some changes in wrapper.
    fixed
    -Tiberium Alliances Upgrade Top (ModButtonPos) 0.9.0
    -New Custom Flunik Tools (SaberTooths-Fix-for-Awesome) 1.3.3.1

    i will publish new version of the pack asap

    Thanks
  • "iguanaworld;c-2096803" wrote:
    Let's see, let's see, a moment with this.

    I have installed two versions of The Movement script:

    - From AlkalyneD4
    - From Xdaast

    As you can see in these images, the version of AlkalyneD4 does not work with version 19.4: https://prnt.sc/pn5dv8

    But the XDaast version does work correctly with version 19.4, at least everything I could try: https://prnt.sc/pn5d1q

    This version from XDaast start with this:
    -----
    // ==UserScript==
    // @name Tiberium Alliances The Movement-XDaast
    // @version 1.0.3
    // @namespace https://openuserjs.org/users/petui
    // @license GPL version 3 or any later version; http://www.gnu.org/copyleft/gpl.html
    // @author petui
    // @description Strategical territory simulator
    // @include https://*.alliances.commandandconquer.com/*/index.aspx*
    -----

    I don't test the AuroRepair script. O:-)


    @AlkalyneD4

    Some problem with The Movement scripts don't works with 19.4 version of the game but the version from @XDaast works.

    Some idea?
  • With the new 19.4 update better read this thread:
    https://forums.ea.com/en/commandandconquer/discussion/250785/19-4-incompatible-scripts#latest

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