Forum Discussion
crackfed
6 years agoRising Traveler
Yes! MODSIM2 proves to work exactly as one would expect, placing the sim with the greater damage to the top of the cache. In the example I found there happened to be more damage in all the top 3 lines: Total, Defense and Base while the CY was equal at 100%. I confirmed that the older version gave priority to the one with less damage of these 3. I would support integrating these changes.
Eventually it would be nice to see new columns for the maximum of each resource and one for the minimum of RT.
Thanks for doing this mod. It is a greatly needed improvement.
Eventually it would be nice to see new columns for the maximum of each resource and one for the minimum of RT.
Thanks for doing this mod. It is a greatly needed improvement.