Forum Discussion
o0netquik0o
4 years agoSeasoned Rookie
well actually it definitely useless for me.. and we should start cleaning some code that gives only "weight" to the scripts. You can see in TACS that the also has removed that function. Maybe the game did not have one skiptoend function when these scripts were firstly coded.
they were checking ClientLib.Vis.VisMain.GetInstance().get_Battleground().get_Simulation().DoStep
that as long as i can understand is not a function of the game anymore
TACS ha yet the function in the script but not used (button code wasblock commented)
TABS has the same function but maybe someone fixed it adding replay speed to 10000 after seeing DoStep undefined.
It's obsolete code to me.
they were checking ClientLib.Vis.VisMain.GetInstance().get_Battleground().get_Simulation().DoStep
that as long as i can understand is not a function of the game anymore
TACS ha yet the function in the script but not used (button code wasblock commented)
TABS has the same function but maybe someone fixed it adding replay speed to 10000 after seeing DoStep undefined.
It's obsolete code to me.
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