Forum Discussion
- 4junk3000New SpectatorI'm not a fan of the manhole covers being up, but I do like the Dentz and Coffee Shop effect.
Now I have to decide to either not use it continuously, or remove all the manholes. Pretty easy decision. I just sent Ned to Dentz for the first time (thanks to that thread describing all the building animations!) and I love it, but I'm not sending Ned there hourly. So manholes gotta go. - I don't get it. Is it best to have it on or off?
- If I can only turn off the manholes. Everything else is awesome but the manholes look terrible always up.
- 4junk3000New Spectator
"willp_70;1601930" wrote:
I don't get it. Is it best to have it on or off?
Personal preference, Will. It's just a switch. Do you have the big plunger style switch for all the Christmas lights? Same principle. "4junk3000;1601958" wrote:
"willp_70;1601930" wrote:
I don't get it. Is it best to have it on or off?
Personal preference, Will. It's just a switch. Do you have the big plunger style switch for all the Christmas lights? Same principle.
Not the same. You can individually switch skins with the plunger. I'd love to pop down the manholes but leave the rest going. Well, I'd leave a few popped out and the rest regular looking.- I like that it works for the Globex building, so I can stop making additional buildings to see the animation. I don't understand why the spyacinths don't work. I would like to see them animate as well.
- heyababy47428Seasoned NewcomerAmazing feature!! All they have to do now is go back and make one for each event so far :dizzy:
- bluntcardNew TravelerThis is a really cool and random feature.
- bluntcardNew TravelerNow all we need is a clear all ( and I mean ALL ) plunger.
- I love this feature.
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