Forum Discussion
- Welcome to the 939 club :)
- 4junk3000New Spectator
"sjsebayacc131;c-1609743" wrote:
"4junk3000;c-1609738" wrote:
I just gave farming another try.
I spent about $30M to advance about 200 levels and earn about 200 donuts.
I'm now down to $2M and have 20 hrs left on my XP collider. I'm at 295.05% I guess I can't do this daily like so many discuss.
I planted 33 BMs at a time, then sold them. Did that as often as $30M would buy. Am I doing it wrong?
It seems like you're doing it right.
If you want to maintain your cash level you should only do as many KEMs as your daily cash earned can sustain.
Use the donuts you won to buy mystery boxes and boost your multiplier. That 200 should get a fairly large boost.
Really? I'm afraid of those boxes. I've only bought like 3 and got junk like Apple trees and white picket fences. "4junk3000;c-1609784" wrote:
"sjsebayacc131;c-1609743" wrote:
"4junk3000;c-1609738" wrote:
I just gave farming another try.
I spent about $30M to advance about 200 levels and earn about 200 donuts.
I'm now down to $2M and have 20 hrs left on my XP collider. I'm at 295.05% I guess I can't do this daily like so many discuss.
I planted 33 BMs at a time, then sold them. Did that as often as $30M would buy. Am I doing it wrong?
It seems like you're doing it right.
If you want to maintain your cash level you should only do as many KEMs as your daily cash earned can sustain.
Use the donuts you won to buy mystery boxes and boost your multiplier. That 200 should get a fairly large boost.
Really? I'm afraid of those boxes. I've only bought like 3 and got junk like Apple trees and white picket fences.
It is good to build a reserve of donuts before you play that mystery boxes as the items run in a cycle. Best is play with about 800 donuts. That used to increase your % by 100. So if you play only a few times and stop, I think you might reset the cycle when your next one could be a hit- darrenholm736Rising NewcomerAnother tip for maximising cash and XP income which may seem obvious but can easily be missed is to make sure you send non-premium characters on premium jobs where available.
For example, if you have just purchased the Cypress Creek Elementary, there is a new 60min premium job for the kids, including non-premium characters like Rodd & Todd, Fallout Boy, Database, Janey and Jamshed.
So sending these characters on the Go on a field trip job at the CCE will earn $105 cash and 26xp instead of the normal non-premium payouts.
There's many more examples of where non-premium characters can go on premium jobs and earn the extra income and xp. "4junk3000;c-1609784" wrote:
"sjsebayacc131;c-1609743" wrote:
"4junk3000;c-1609738" wrote:
I just gave farming another try.
I spent about $30M to advance about 200 levels and earn about 200 donuts.
I'm now down to $2M and have 20 hrs left on my XP collider. I'm at 295.05% I guess I can't do this daily like so many discuss.
I planted 33 BMs at a time, then sold them. Did that as often as $30M would buy. Am I doing it wrong?
It seems like you're doing it right.
If you want to maintain your cash level you should only do as many KEMs as your daily cash earned can sustain.
Use the donuts you won to buy mystery boxes and boost your multiplier. That 200 should get a fairly large boost.
Really? I'm afraid of those boxes. I've only bought like 3 and got junk like Apple trees and white picket fences.
Those are from the old mystery boxes. The new ones are a good deal but you will still get junk. It is a good deal over the long haul. I still don't buy many but there are enough people that have to show that it is the best buy to increase your multiplier."darrenholm736;c-1609800" wrote:
Another tip for maximising cash and XP income which may seem obvious but can easily be missed is to make sure you send non-premium characters on premium jobs where available.
For example, if you have just purchased the Cypress Creek Elementary, there is a new 60min premium job for the kids, including non-premium characters like Rodd & Todd, Fallout Boy, Database, Janey and Jamshed.
So sending these characters on the Go on a field trip job at the CCE will earn $105 cash and 26xp instead of the normal non-premium payouts.
There's many more examples of where non-premium characters can go on premium jobs and earn the extra income and xp.
I wish the task manager would always send characters on the highest earning job for whatever time is selected. Going through each character one by one just takes too much time for me."monicalord;c-1609390" wrote:
"lilmamasa3;c-1608427" wrote:
Have you made it yet @monicalord?
Yep.... made it about 4 days ago!!
I have to say.... I'm fractionally disappointed. I hoped I'd be raking in more donuts but with the increase to $1M per 'level' it basically works out the same as in the lead up to 939 (about 15 donuts per day if I always aim for 3 donuts per bonus box).
Next plan: keep increasing multiplier (currently just over 300% + all SH buildings)
Welcome to the club. B)"rw228;c-1609917" wrote:
"darrenholm736;c-1609800" wrote:
Another tip for maximising cash and XP income which may seem obvious but can easily be missed is to make sure you send non-premium characters on premium jobs where available.
For example, if you have just purchased the Cypress Creek Elementary, there is a new 60min premium job for the kids, including non-premium characters like Rodd & Todd, Fallout Boy, Database, Janey and Jamshed.
So sending these characters on the Go on a field trip job at the CCE will earn $105 cash and 26xp instead of the normal non-premium payouts.
There's many more examples of where non-premium characters can go on premium jobs and earn the extra income and xp.
I wish the task manager would always send characters on the highest earning job for whatever time is selected. Going through each character one by one just takes too much time for me.
You would have really hated life before the unemployment office came around!"daved7637397;c-1610016" wrote:
"rw228;c-1609917" wrote:
"darrenholm736;c-1609800" wrote:
Another tip for maximising cash and XP income which may seem obvious but can easily be missed is to make sure you send non-premium characters on premium jobs where available.
For example, if you have just purchased the Cypress Creek Elementary, there is a new 60min premium job for the kids, including non-premium characters like Rodd & Todd, Fallout Boy, Database, Janey and Jamshed.
So sending these characters on the Go on a field trip job at the CCE will earn $105 cash and 26xp instead of the normal non-premium payouts.
There's many more examples of where non-premium characters can go on premium jobs and earn the extra income and xp.
I wish the task manager would always send characters on the highest earning job for whatever time is selected. Going through each character one by one just takes too much time for me.
You would have really hated life before the unemployment office came around!
I did hate it. I've played since the beginning and there was probably a year stretch that once I reached 100 million I just stopped sending characters on jobs."rw228;c-1610181" wrote:
"daved7637397;c-1610016" wrote:
"rw228;c-1609917" wrote:
"darrenholm736;c-1609800" wrote:
Another tip for maximising cash and XP income which may seem obvious but can easily be missed is to make sure you send non-premium characters on premium jobs where available.
For example, if you have just purchased the Cypress Creek Elementary, there is a new 60min premium job for the kids, including non-premium characters like Rodd & Todd, Fallout Boy, Database, Janey and Jamshed.
So sending these characters on the Go on a field trip job at the CCE will earn $105 cash and 26xp instead of the normal non-premium payouts.
There's many more examples of where non-premium characters can go on premium jobs and earn the extra income and xp.
I wish the task manager would always send characters on the highest earning job for whatever time is selected. Going through each character one by one just takes too much time for me.
You would have really hated life before the unemployment office came around!
I did hate it. I've played since the beginning and there was probably a year stretch that once I reached 100 million I just stopped sending characters on jobs.
Didnt realize you had been around that long. The UO was a godsend.
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