Forum Discussion
- well although that sounds great in theory it could cause problems
lets say i wanted to move one item and i accidentally selected my whole town and stored everything.
I would probably have to buy a new phone as i can see my iPhone flying across the room and smashing on the wall if i would have to place everything all over again. - Well operator errors can happen with many things. I suggest you don't do that. ;-)
MaxxSpider wrote:
well although that sounds great in theory it could cause problems
lets say i wanted to move one item and i accidentally selected my whole town and stored everything.
I would probably have to buy a new phone as i can see my iPhone flying across the room and smashing on the wall if i would have to place everything all over again.
That's why they need to implicate an "Undo" button. If there was one, it would have saved me a limited time premium item I accidentally sold.- Definitely. At least once a week.
- As Maxx said, it is a great idea, "in theory". In practice, it is very difficult to implement on a touch device. As a former programmer I can tell you with some degree of certainty that programming something like that in iOS is exceedingly difficult... Now, on a device with a mouse it would be much easier to do.
- Being a current programmer, it really isn't that difficult. Especially from seeing the things EA has already pulled off. You can have a multi-select tool, then select each item individually, adding to the array of selected items. Afterwards, you could rotate or move as needed.
- What EA should do, is get rid of the auto-select feature. With this I mean: I can select one item to move it and if I do not like its position, I can select it for again, without having the game cycle through every item around it, before I can finally move the object I intend to. That would be a better option imo.
Spiffy577 wrote:
Being a current programmer, it really isn't that difficult. Especially from seeing the things EA has already pulled off. You can have a multi-select tool, then select each item individually, adding to the array of selected items. Afterwards, you could rotate or move as needed.
I'm not sure which things you are referring to that EA has pulled off but as DJDC says above, they can't even get the auto-select right (and it isn't that difficult to do), so how do you expect them to get something like your proposal done correctly?- Lol, true. That is pretty annoying at times. Although that is partly because of a limitation in resolution from a touch screen interface. Our fingers aren't as precise as a mouse arrow point. But a lot of what they have done isn't that easy to pull off. I wonder if it is more of lack of ability to do it, or cost effectiveness of doing it. They have a lot of other must haves to get done.
DJDK-ec wrote:
What EA should do, is get rid of the auto-select feature. With this I mean: I can select one item to move it and if I do not like its position, I can select it for again, without having the game cycle through every item around it, before I can finally move the object I intend to. That would be a better option imo.
I absolutely HATE that, especially in areas with lots of items! It seems like it would be easy to have the ability to enter a multi-select mode and just keep tapping all the items you want to move in a group and move them all together.
About The Simpsons Tapped Out General Discussion
Talk about your The Simpsons: Tapped Out experience with other TSTO players.
49,404 PostsLatest Activity: 6 hours agoRelated Posts
Recent Discussions
- 6 hours ago
- 11 hours ago
- 4 days ago
- 5 days ago