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  • 3 stars, I wouldn't call it scathing although he calls it dull. If you think about it the game is sort of dull if you are looking for a true gameplay experience. If you are looking for something to invest some time in and create something unique (after a very long time) I think it is very worth while. Being a Simpsons fan is probably a huge plus but in no way necessary.
  • The review is total BS. She claims she's playing the Android version and then talks about visiting other Springfields.

    There's absolutely no hint of a challenge within the game; you simply do as you are told. You're instructed when to build houses, plant trees, buy land, lay paving and so on. If Apu needs Tomacco for the Kwik E-Mart, you don't even get to figure out the solution for yourself (to build Cletus' farm and grow Tomacco).

    A scrollable character menu on the left shows which tasks are currently available for each character, and you simply pick an option from a list. For each completed task you earn money and doughnuts, which are used to progress in The Simpsons: Tapped Out. If you're lucky, you might win some extra money and doughnuts with an Itchy & Scratchy scratchcard.


    While I have no argument with the bad review, in general. because there was a time when the game deserved it. I do have an argument with this reviewer. Clearly, she is just doing typical lazy reporting and reposting the comments read on Facebook or even this forum.

    Read through the review and it is riddled with false statements. I doubt the person has even played the game (look at the part I quoted for an example).

    I stopped reading after that.
  • What a rookie review. "While apu's chillin in the brown house(who's house?)" duh it's a brown house, not Mrs Browns house...they should have got a iGadget user as they will have more experience.
  • jennylynj21 wrote:
    http://www.pcadvisor.co.uk/reviews/google-android/3433225/simpsons-tapped-out-review/

    What do you all think of that scathing review?


    I did find it interesting that the reviewer highlighted the notification issue, which at least one other Android user on this forum has complained about.

    Other than that tidbit, I didn't find this a particulalry informative review. The reviewer thought the gameplay was dull. Fine and dandy, but that does that tell me anything about whether I, as a prospective buyer, would like or not like the game? Not really. Good reviews place a game in context, comparing the gaming experience to that found in similar kinds of games. However, writing that kind of piece requires a knowledgable reviewer.
  • That's a horrible review. It's as if she didn't give the game a chance. Luckily for the Android users, they have a lot of content now than what we (the original players) originally had when the game first launched in March 1st. We got the first 20 levels and were stuck there until the very first content drop in September 2012

    So that was 5+ months of nothing being added to the game & I never once got bored of the game. Even though I had nothing new to do, I found other ways to occupy my time. Gather money, decorate, make districts, etc...
  • Marie Brewis wrote:
    As a child of the 80s, I was a mega-fan of The Simpsons. I had all the videos, posters, plush toys, hats, wallets, bubblegum cards… at six years old, I was even convinced I would some day marry Bart. (I'll never live that one down.) Naturally, when The Simpsons: Tapped Out mobile game appeared in Google Play, courtesy of Electronic Arts, I wanted to give it a try. Ay Carumba! I wish I hadn't: was the object of my childhood obsession really this naff?



    Marie Brewis wrote:


    EA claims The Simpsons: Tapped Out is "life-ruiningly fun". Fun, no; life ruining, possibly. The game annoyed me so much I had to uninstall it for a few days, then reinstall it prior to writing this review. Although in most SIMs-style construction games this would mean you'd have to start over, The Simpsons: Tapped Out's requirement for an active internet connection means it is able to store your progress and you can pick up where you left off - on any device. But there's only so much of Homer calling out "Better them than me" to announce the completion of some menial task given hours previously that I can take. Audible notifications on my smartphone? Doh! See Android Advisor.


    Ah on an iPhone we have the option to turn these off in iOS. Also we have a little cool silent switch. This has been a pain for some in the past and still is.

    Get past the irritating audible notifications, which can't be switched off in a settings menu, and The Simpsons: Tapped Out continues to disappoint. Before you can start playing you need to download the rather large 40MB game file, plus a further 72.8MB of updates (you'll want to do so over Wi-Fi). You'll then need to wait a good couple of minutes for the game to load, then 'Tap to continue', then wait another minute for the game to begin.


    Oh dear. A game with updates? You don't play games do you?

    If it's your first time playing The Simpsons: Tapped Out, you'll also have to sit through a cut-scene in which Homer is so busy playing on his iPad that he causes a meltdown at the nuclear power plant. Those Apple fans…


    You call yourself a Simpsons mega fan yet you HAVE to sit through a cut scene. Sounds like you don't like The Simpsons after all. Also it's a MyPad. Not an iPad.

    Finally into the game, it's your job to rebuild Springfield - or, at least, a version of the town (after all, Springfield is one of the most common city names in the US). You can even visit alternative Springfields within The Simpsons: Tapped Out, collecting dollars and doughnuts that help you to build up your own town.


    Mega fan? Donuts. DONUTS! I live in the great white north. We call them doughnuts but in bloody Springfield they are donuts!

    You begin The Simpsons: Tapped Out with just Homer (where's Bart?), and gradually unlock other characters such as Lisa, Flanders, Cletus and Apu. Even Sideshow Bob makes an appearance: a truly undaunting experience in which you simply tap evil Bob to arrest him. Chief Wiggum is never around when you need him - which makes sense, given the scarcity of doughnuts.


    Where's Bart? Oh my. Haven't been playing the game all the through have we? Not even a little bit I see. How are you a reviewer? Chief Wiggum? He makes his full entrance. If you played the game that is.

    There's absolutely no hint of a challenge within the game; you simply do as you are told. You're instructed when to build houses, plant trees, buy land, lay paving and so on. If Apu needs Tomacco for the Kwik E-Mart, you don't even get to figure out the solution for yourself (to build Cletus' farm and grow Tomacco).


    Sound like you started the tutorial. Do you know what a tutorial is? I didn't think so. How are you a reviewer? Do you actually get paid for this stuff?

    A scrollable character menu on the left shows which tasks are currently available for each character, and you simply pick an option from a list. For each completed task you earn money and doughnuts, which are used to progress in The Simpsons: Tapped Out. If you're lucky, you might win some extra money and doughnuts with an Itchy & Scratchy scratchcard.


    You earn money. Not donuts. DONUTS! Only in the tutorial you do. But you have no idea what a tutorial is as we found out last paragraph.

    When a character is free to complete a task an exclamation mark appears in a speech bubble above them, and they wander aimlessly about Springfield until you give them new orders. Some tasks are completed very quickly; others take hours. For example, Apu can pray to Ganesh in 45 seconds, feed the octuplets in an hour, or spend four hours completing a shift at the Kwik E-Mart. Like all such games, you can trade physical money with virtual currency to speed up tasks.


    And if you do your pretty dull in the coconut. But hey EA likes money.

    With Lisa busy babysitting Rod and Todd, Apu relaxing in the Brown's house (who's house?), Cletus delousing the young-uns, Homer lounging in the pool and Flanders having a power walk, what's left to do but close the game? Show me one person who doesn't lose interest in The Simpsons: Tapped Out and I'll eat my shorts.


    Brown's house? Mega fan? Really? Your the worst Mega fan in the world at this rate. It is the bloody Brown House. Thats it. And it has its own running gag. But as a Mega fan you would know that right?

    Every so often the characters interact with each other, but I struggled to buy into some of their conversations. As if Homer would really say to Apu: "Apu, you look exhausted. Why not treat yourself to a little R and R?" And why must the text appear letter by letter - can't we speed things up?


    Maybe Android is different but here in Apple land we can tap again to speed things up. Man it's sunny here in Apple land.

    In The Simpsons: Tapped Out's defence, the voices are authentic and the graphics are really very good. What you see onscreen is exactly what you imagine seeing on your TV. Plus, with an average 4.3-star rating in Google Play, the game clearly has a lot of fans. And it is free.


    This review has also been edited alot since you put it up attempting to cover up your foul mistakes. Be ashamed to be a reviewer. It's why a site like PC Advisor is the laughing stock of its kind.

  • Its a fairly lazy review, its got inaccuracys for certain and she's missed some of the references to the show (mabe she hasnt seen the latest season where a lot of them come from). But the one thing she has got spot on is the formulaic approach to the quests, we all went through them (or are going through them) in the same order, true some got there quicker by figuring out (or following the guide) that some tasks dont need to be done in the order they appear, although this can only be done by trial and error, the only originality you get to experience is your layout, which on android, you cant bloody share. The game certainly would be better if the quests were more flexible instead of just waiting until level 20 odd before you can even build a wall. I dont really see the point of the conform-o-meter telling me I need to build more shops when im about 2 weeks away from the next one being available to me.

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