Forum Discussion
- I think it would be a good idea, I imagine the majority of players now didn't experience it and it would be new and exciting for them, and us older players wouldn't mind the novelty.... I wish they did another whacking day too, for the people that missed out!
"gypsymacgyver;c-1927078" wrote:
Whacking day was fing horrible. More than an hour a day hunting down tiny things in 100 neighbours' towns in order to win all the prizes.
Community prize side would be good, just a different mechanic.
Noooooo! Ok, the little bleeders were hard to find, but I didn't have a 100 friends and I completed the event just fine..... Actually, I think I spent 25D to get sleazy hotel/Ms Springfield because the event was about to end and i was a lil short.... and then they extended it by a week, to my frustration!
These new players need to know what we had to go through! Also, it was a lot easier if you had an egg buddy too?
It's good to change the mechanics, we've had this 4 hour one far to long now!- The community prizes aren't really as they seem. They are meant to be given away, when EA's calculations are off and it looks like the players will fail, they adjust the numbers to make sure you succeed. There is no difference between a community prizes and a regular prize as part of the quest line.
The last community event I remember was something about infecting the world with Osaka flu. When we got to 100%, we got ........nothing, except a screen that said 100% on it. "BlackFloppyDisk;c-1928412" wrote:
The community prizes aren't really as they seem. They are meant to be given away, when EA's calculations are off and it looks like the players will fail, they adjust the numbers to make sure you succeed. There is no difference between a community prizes and a regular prize as part of the quest line.
The last community event I remember was something about infecting the world with Osaka flu. When we got to 100%, we got ........nothing, except a screen that said 100% on it.
Didn't it go over 100 percent? :D- I've been been banging this drum for a while.
- Castiel_ToukSeasoned NewcomerIt would be a nice feature to return but like all there ideas they just give up on them like Krustyland and Springfield Heights.
- The last time they came out, I wasn't on the forums. I didn't have any friends (other than my husband) and I could not understand what I was supposed to do. Now that I have friends and the forum to explain things to me, I'd love to try it again.
"jmbisseker;c-1926630" wrote:
I think it would be a good idea, I imagine the majority of players now didn't experience it and it would be new and exciting for them, and us older players wouldn't mind the novelty.... I wish they did another whacking day too, for the people that missed out!
Whacking day was fing horrible. More than an hour a day hunting down tiny things in 100 neighbours' towns in order to win all the prizes.
Community prize side would be good, just a different mechanic.- I remember them in Tap Ball and they had the mechanics all wrong. Your friends would drop sports balls that were impossible to see and it was hard to earn more balls to drop. It seems like they just gave them all to us in the end or changed the numbers so it looked like they were earned.
"johncolombo;c-1928417" wrote:
"BlackFloppyDisk;c-1928412" wrote:
The community prizes aren't really as they seem. They are meant to be given away, when EA's calculations are off and it looks like the players will fail, they adjust the numbers to make sure you succeed. There is no difference between a community prizes and a regular prize as part of the quest line.
The last community event I remember was something about infecting the world with Osaka flu. When we got to 100%, we got ........nothing, except a screen that said 100% on it.
Didn't it go over 100 percent? :D
Yeah, the whole world got the flu, plus 8 people on the moon!
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