efin98 wrote:
It's extremely hard to build a town where all buildings face only two directions. I don't buy the whole "would double the size of the game" argument, how would adding additional code double it up if it is slight changed.
Each object without animation is either a single image file that can be mirrored, like a fence or wall;
OR two different images, like a building that has a different left vs. right side, like the Pimento Grove or KB.
If you wanted to see the back of that 3 sided building, you would need two more images as part of that buildings file. I am approximating that a file with two images, that gets two more added, would be about twice the size.
Do you know something about graphics files that would overcome this? Please explain.
But I've seen a lot of really nice towns. It doesn't look extremely hard to me. I don't remember it being extremely hard when I did my town. Does my town look bad? I have a whole neighborhood of homes which present a rear side. I do remember WORKING HARD to get it the way I wanted it. But it wasn't hard to do, it just took patience.
I accepted it as part of the challenge of working with what you have. I think it's more fun when something I've designed comes out looking great,
especially under the constraints of the game.