Forum Discussion
10 years ago
Neglecterino wrote:bradyc79 wrote:
I was aware of EB, but my wifi is so poor I was not really able to use it at all. If I go back and forth between the neighbor screen and my home town more than once or twice, then my game freezes and crashes. And I have also been so busy with work, that I just didn't really have the time or motivation to sit and crank out the infinite Bobs. For me it was just easier to log in, collect my event currency and reset the character tasks, reset Cecil's tasks, and tap the Bob clones on screen, then log off. So I have about 22,000 music notes and have crafted one of everything except the flower wall. I am working on the fertilizer for it now. But I am not sure if I will craft the wall, because I would rather have several catcus patches, than just one or two walls.
Wadebear, I do really like your idea of using the Farmer's Market as a currency exchange center. Have you ever played Catan? It is such a great board game, and there are several different editions. Anyway, as you mentioned, in Catan, you can exchange a certain number of any item for another item. So we could take say, 100 corn, and exchange that for 10 fertilizer, or whatever. I would love if they had incorporated this idea into the event. It would be original, and would create a great way to use all of the event currency up as each player choose to do so.
Love Catan. I have a version for the PC as well as the long and short version board games.
Nice!! Catan won board game of the year! I see that on many of the boxes. But I have never played on PC, that would be an interesting version. I still get together with my friends and we play some Catan, every month or so we will play, different versions. The Seafarer's edition is longer, but we still play it every other time or two.
But do you agree, that the exchange method set up for Catan would be a nice addition to the TSTO event, if EA keeps crafting for the next one? I think it would be difficult to include the barter and trading with other players portion of the game. But the flat exchange, with the set rate, would work well, in my opinion.
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