Forum Discussion
8 years ago
Spot on summary Barry! Overall I really loved this event too. Great characters, buildings and decorations, both free and premium. The Osaka flu thing was kinda weird but not a big deal really.
Post-event, the tie-in update is frustrating because of two very big loose-ends that should be fixed. I really expected they'd make a way to earn more runways at the airport. The mechanic of sending characters on flights seemed a natural fit, besides they did just release so much land. The half baked takedown and the glitchy tourists for a select few android players is totally bizarre. How'd that get so borked? And why is the fix taking this long? It's like they tried to scrap em at the last minute in favor of the tie-in, and missed just enough of the code so some players could unlock them. Now they have to recode them as part of a complete patch. Whatever the story, it's sloppy code to be sure.
Post-event, the tie-in update is frustrating because of two very big loose-ends that should be fixed. I really expected they'd make a way to earn more runways at the airport. The mechanic of sending characters on flights seemed a natural fit, besides they did just release so much land. The half baked takedown and the glitchy tourists for a select few android players is totally bizarre. How'd that get so borked? And why is the fix taking this long? It's like they tried to scrap em at the last minute in favor of the tie-in, and missed just enough of the code so some players could unlock them. Now they have to recode them as part of a complete patch. Whatever the story, it's sloppy code to be sure.
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