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- Ea manages to screw up the one thing that is taught in the monorail conductor training course and give us two rails :lol:
- The good...
- Would be Monorail Conductors roam the town for us to click on as one way to get event currency, and you know the rest. :wink:
The bad...
- Clicking on said Monorail Conductors in neighbors' towns gives minimal currency. :cry:
The ugly...
- Putting monorail pieces in inventory causes them to randomly go missing, or turn into something else. :roll: - Bart screen everywhere.
Currency drops to zero on random occasions for a 'fun challenge'. - the new crafting mechanism with glitch the SH crafting mechanism.
- Everything works perfectly.
That would be a glitch right? Something that's not suppose to happen but does :mrgreen: - Instead of running on time, the monorail runs on latte (see what I did there?)
annettemarc wrote:
Instead of running on time, the monorail runs on latte (see what I did there?)
http://media.giphy.com/media/WtBDAH97eXAmQ/giphy.gif
Nicely done :D- They accidently make the monorail cost 250 donuts
annettemarc wrote:
Instead of running on time, the monorail runs on latte (see what I did there?)
http://media.giphy.com/media/SUeUCn53naadO/giphy.gif- The monorail is as high as a skyscraper.
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